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E-TECH REVIEW

1ST SEM FINALS, 11-BLSD. GABRIELA

QuestionAnswer
allow you to create personal accounts, pages, and groups where you can share content. SOCIAL MEDIA PLATFORMS
A computer application (sometimes online or browser-based) allowing you to publish, edit, manipulate, organize, and delete web content. It’s used in blogs, news websites, and online shopping. CONTENT MANAGEMENT SYSTEM (CMS)
A website that contains information from different sources and places them in one location in a uniform manner. WEB PORTALS
Through video hosting sites, you can take a video and show it to the entire world VIDEO
You can always record sounds if the production of videos seems quite tedious. SOUND, MUSIC, OR AUDIO
Game developers (devs) now create what is referred to as “browser-based games.” These games do not require installation as they run in most updated web browsers ONLINE GAMES
Online courses that simulate the classroom online COURSEWARE
an episodic series of audio or text fields streamed online PODCASTS
an episodic series of VIDEO streamed online VODCASTS
It is the fundamental act of filmmaking or photography. Filmmakers must direct the attention of the audience. THE FRAME
the most influential aspect of a lens is the focal length: how wide or long it is. Focal Length
This is the aspect that takes up most of the time of the director. Visual tools that add additional layers of meaning to the story and evoke emotions at a gut-punching level. COLOR & LIGHT
Manipulating the image in a certain way to add visual texture: This can be done via changing the color and contrast of the picture, desaturating the image color, filters, fogs, and smoke effects, rain, unusual film stocks, and printing techniques. VISUAL TEXTURE
Filming is one of the few art forms that employs motion and time. MOVEMENT
the Ability of the camera to reveal or conceal information; It is the visual equivalent of exposition, where verbal storytelling means conveying important information or background to the audience. ESTABLISHING
The “eye” of the audience shapes how they will perceive a particular scene. It allows audiences to be more involved with the story for the reason that they see what the character sees concurrently. POINT OF VIEW
Visual organization of elements to create a “whole”, self-contained, and complete design. This applies whether it is chaotic or unorganized. UNITY
The weight of the overall visual composition. This may either be organized into a balanced or unbalanced combination. BALANCE
The interplay of balanced and unbalanced elements and how they are placed in the frame creates such. VISUAL TENSION
Repetitive or similar elements can create patterns of organization. RHYTHM
How equal all the elements are when combined into one cohesive unity. PROPORTION
Opposite elements combined to allow for the definition of depth, spatial relationships, as well as emotional and storytelling weight. CONTRAST
Used to establish a location and environment. LONG SHOT
Frames the character from head to toes with the subject filling the frame; emphasis is more on action rather than the emotional state. FULL SHOT
Frames the subject from the waist up. Focus on the character with some environment. MEDIUM SHOT
Fills the screen with part of the subject, such as a person’s head or face. This primarily shows the emotions and reaction of a character in the scene. CLOSE SHOT
Emphasis on a small area or detail of a subject, such as the eyes or mouth. EXTREME CLOSE SHOT
Framing is taken from above eye level, making the subject seem vulnerable, weak, or scared. EAGLE’S EYE SHOT
Subject is photographed from BELOW eye level, making the subject look powerful, imposing, or dangerous WORM’S EYE SHOT
is a shot that is taken from behind the shoulder of another, framed from a Medium to Close-Up. This shot is often used for conversations. OVER THE SHOULDER
A shot where two subjects appear in the frame. TWO SHOT
Shot intended to imitate what the character sees in a setting. This directly puts the audience into the head of the character, allowing them to experience their emotional state. POINT-OF-VIEW SHOT
a Shot where the frame is not aligned with the horizon line. It is often used to show a disoriented or uneasy psychological state. DUTCH TILT
Created by: MEOWIE
 

 



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