Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Geometry CH 2

This set will help you to study definitions, properties and theorems from ch2.9

TermDefinition
Inductive Reasoning Using specific examples or patterns to make a general conclusion.
Conjecture An educated guess or generalization based on observed patterns.
Counterexample An example that proves a conjecture false.
Deductive Reasoning Using facts, definitions, and accepted properties to make a logical conclusion.
Law of Detachment If p → q is true and p is true, then q must be true.
Law of Syllogism If p → q and q → r are true, then p → r is also true.
Statement A sentence that is either true or false, not both.
Negation The opposite of a statement. Example: “It is raining” → “It is not raining.”
Compound Statement Two or more statements joined by the words “and” (∧) or “or” (∨).
Conjunction A compound statement using “and” (∧); true only when both parts are true.
Disjunction A compound statement using “or” (∨); true if at least one part is true.
Truth Table A chart used to determine all possible truth values of a compound statement.
Conditional Statement An “if-then” statement written as p → q.
Hypothesis The “if” part of a conditional statement (p).
Conclusion The “then” part of a conditional statement (q).
Converse Switch the hypothesis and conclusion: q → p.
Inverse Negate both the hypothesis and conclusion: ~p → ~q.
Contrapositive Switch and negate both parts: ~q → ~p.
Biconditional Statement A statement that combines a conditional and its converse using “if and only if.”
Logically Equivalent Statements that always have the same truth value.
Venn Diagram A diagram using circles to represent relationships among sets or statements.
Property of Equality A rule that allows you to solve equations logically (addition, subtraction, multiplication, division, etc.).
Reflexive Property a = a (any quantity is equal to itself).
Symmetric Property If a = b, then b = a.
Transitive Property If a = b and b = c, then a = c.
Substitution Property If a = b, then a may replace b in any expression.
Addition Property of Equality If a = b, then a + c = b + c.
Subtraction Property of Equality If a = b, then a − c = b − c.
Multiplication Property of Equality If a = b, then a·c = b·c.
Division Property of Equality If a = b and c ≠ 0, then a ÷ c = b ÷ c.
Distributive Property a(b + c) = ab + ac.
Algebraic Proof A logical argument that uses properties of equality to show a statement is true.
Two-Column Proof A proof with statements in one column and reasons in another.
Given Statement you are asked to show is true.
Segment Addition Postulate If B is between A and C, then AB + BC = AC.
Angle Addition Postulate If point D is in the interior of ∠ABC, then m∠ABD + m∠DBC = m∠ABC.
Definition of Congruent Segments Segments that have equal lengths.
Definition of Congruent Angles Angles that have equal measures.
Midpoint The point that divides a segment into two congruent segments.
Definition of Midpoint If M is the midpoint of AB, then AM = MB.
Bisector A line, ray, or segment that divides another figure into two equal parts.
Angle Bisector A ray that divides an angle into two congruent angles.
Vertical Angles Two non-adjacent angles formed by intersecting lines; they are congruent.
Linear Pair Two adjacent angles whose non-common sides form a straight line (supplementary).
Complementary Angles Two angles whose measures add up to 90°.
Supplementary Angles Two angles whose measures add up to 180°.
Right Angle An angle that measures exactly 90°.
Perpendicular Lines Lines that intersect to form right angles.
Parallel Lines Lines in the same plane that never intersect.
Transversal A line that intersects two or more other lines in a plane.
Alternate Interior Angles Non-adjacent interior angles on opposite sides of a transversal; congruent if lines are parallel.
Alternate Exterior Angles Non-adjacent exterior angles on opposite sides of a transversal; congruent if lines are parallel.
Corresponding Angles Angles in the same relative position; congruent if lines are parallel.
Same-Side Interior Angles Interior angles on the same side of a transversal; supplementary if lines are parallel.
Proof A logical argument that shows a statement is true using definitions, postulates, and previously proven theorems.
Complement Theorem If two angles form a right angle, then they are complementary.
Linear Pair Theorem (Supplement Theorem) If two angles form a linear pair, then the are supplementary
Congruent Complements Theorem If two angles are complementary to the same angle, then they are congruent. (If ∠A is complementary to ∠B and ∠C is complementary to ∠B, then ∠A is congruent to ∠C.)
Congruent Supplements Theorem If two angles are supplementary to the same angle, then they are congruent. (If ∠A is supplementary to ∠B and ∠C is supplementary to ∠B, then ∠A is congruent to ∠C.)
Created by: TJStudies
Popular Math sets

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards