Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Literary devices

TermDefinition
Imagery writing that involves one or more one of the senses
sonnet lyric poem consisting of 14 lines
tone authors attitude about his/her subject
mood how the reader feels after reading a piece of literature
climax dramatic high of story
protagonist hero or central character in a piece of literature
plot sequence of events in a story
short story a fully developed theme but shorter than a novel
satire literary work that blends a critical attitude with humor so that humanity may be improved
analyze take apart, figure it out, examine
rising action events that lead to the climax
foreshadowning little hints about what is going to happen later in a story
symbol anything that stands for something else
Dialogue a conversation in a piece of literature
Hyperbole an extreme exaggeration
flashback a shift in a story to an earlier event that interrupts the normal development of the story
setting time and place a story occurs
onomatopoeia words sound imitates its meaning
archetype model of person, personality, or behavior
parody humorous imitation of a previous literary work
alliteration repetition of the consonant sound
formulate plan, make it, put it together, put to this, add up, create, develop, build, invent
gothic fiction genre of literature that combines elements of both horror and romance
metaphor compares two things without like or as
POV the person who tells the story and how it is told.
characterization process of resting a character in fiction
pun humorous substitution of words that are alike in sounds but different in meaning
proverb simple saying that is popularly known and repeated which express truth
irony the difference between the way something appears and what is actually true
static character a character who does not change throughout story
describe tell about it, paint a picture with words, paint me a picture, what does it look like, tell what, tell more, list attributes, illustrate, show
simile comparison between two things using like or as
tragedy drama in which that main character is brought to ruin or death
exposition introductory material that gives important background into the story
tragic hero character who makes an error in judgement that lead to his/her own destruction
antagonist person or force who struggles with the protagonist
couplet two consecutive line of poetry that usually rhyme and have the same meter
motif recurring subject, theme, or idea in a literary work
fable short allegorical narrative making a moral point, traditionally by means of animal characters that speak and act like humans
diction choice or use of words in speech or writing
genre different types of writing
allegory story that communicates its message by means of symbolic figures
parable brief story that illustrates a moral or religious belief
support prove it, explain why, give examples
stream of consciousness rambling flow of one's ideas which gains intimate access to deep thoughts
epithet adjective which expresses a quality or attribute considered characteristic of a person or thing
paradox seemingly contradictory statement that many nonetheless be true
authors purpose when a writer explains, persuades, or entertains the reader
Created by: user-1970552
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards