Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Vocabulary

TermDefinition
Plot The events that happen in the beginning, middle, and end of a story.
Setting The time and place of a story.
Dialogue Conversation characters have with each other.
Internal conflict a problem or struggle that happens inside a characters mind or heart.
External conflict a problem or struggle between a character and something outside of them.
Narrator The person or voice telling a story.
First person POV The narrator is a character in inside the story and uses words like I,me,my,we.
Third person POV The narrator is outside the story and uses words like he,she,they,them.
Simile compares two unlike things using words such as like or as.
Metaphor metaphor compares two unlike things without using the words like or as.
Figurative language language used in a imaginative way to express ideas that are not literally true.
sensory details words that appeal to the five senses and or language that allows the reader to create mental images.
Exposition The introduction to the story that usually reveals the setting the major character and the conflict.
Rising Action The major events that develop the plot and lead to the climax.
Climax The events that is the turning point in the story at which the conflict is usually resolved.
Falling Action The events that begin to conclude the story and lead to the ending.
Resolution The events that conclude the story and reveal its message.
Foreshadowing Refers to clues or hints signaling events that will occur later in the plot of the story.
Personification is figurative languages that gives human characteristics to an animal or nonliving thing for example the became of the flashlight danced crazily.
Theme The central message in a story
REsolution The events that conclude the story and reveal its message.
connotation The fillings ideas or emotions a word makes you think of.
subplot the secondary plot that happens along with the main plot
hyperbole a type of figurative language that makes an exaggerated statement which Is not meant to be taken literally
Thesis(statement) A sentence in the introduction of an essay that states the writer's position or opinion on the topic of the essay.
Memoir A form of narrative writing written from the perspective of the author about an important time in their life.
Non-fiction A type of writing that is based on real events and real people.
Central Idea The main message a writer wants readers to understand from a text.
Created by: user-1960977
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards