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Stack #4458215

QuestionAnswer
Exclusionary Time–out where client is removed from the environment
Reinforcement The process of increasing the likelihood of a specific behavior occurring again by providing a consequence that follows the behavior
Non Exclusionary The client is kept in the time–in space but is not allowed to participate in time in activities
Discriminative Stimulus (SD) A signal or cue that tells someone when a specific behavior will be reinforced or rewarded
Which best describes a procedure that involves blocking an individual from engaging in the behavior? Response Blocking
Differential Reinforcement of Alternative Behavior (DRA) Reinforcing an appropriate substitute (can physically occur at the same time of the maladaptive behavior) response and not reinforcing the problem behavior through extinction procedures
Differential Reinforcement of Incompatible Behavior (DRI) Reinforcing a behavior that cannot physically occur at the same time of the maladaptive behavior and not reinforcing the targeted problem behavior through extinction
Differential Reinforcement of Other Behavior (DRO) Reinforcing the absence of a problem behavior for a specified time (example: reinforcement provides for every 5 minutes the client doesn’t engage in screaming)
Shaping Reinforcing behaviors that are progressively closer to the desired behavior
Prompting Providing assistance or cues to help someone learn a new skill or behavior
Which prompting system involves giving the learner the opportunity to respond independently prior to providing a prompt? Least to Most
A technique where you start with the most intrusive (or controlling) prompt to ensure a correct response, and then gradually fade the prompt as the learner becomes more independent Most to least
Within flexible prompt fading the goal of the technician is to keep the learner at___ accuracy (prompted or unprompted) 80%
The three primary components of discrete trial teaching are always which of the following? Instruction, response, and feedback
What is the ideal timing of a prompt during discrete trial teaching? Immediately after the instruction
Stimulus Delta (SΔ) A stimulus that indicates a particular behavior will NOT be reinforced
Task Analysis A process where we break down a complex behavior / skill into smaller, more manageable steps
Forward Chaining A teaching method where a complex task is broken down into steps, and the learner progresses through the sequence, starting with the first step and building towards mastery of the entire task
Total Task Chaining A method where every steps of a task are taught and prompted simultaneously
Duration / Temporal Extent The length of time a specific behavior occurs, from its start to its end
The environmental factor that is intentionally manipulated or changed to potentially affect the behavior of interest Independent variable.
behavior that you are measuring also known as the target behavior Dependent variable.
Within this data collection system, a learner's response is scored on every trial. Trial–by–trial.
Using a completed math sheet as data would be an example of which of the following? Permanent Product.
Which of the following is a potential disadvantage of trial–by–trial data? Slows teaching.
Which data collection system is a hallmark of the Autism Partnership Method? Estimation Data
What point in time does the behavior occur? Temporal Locus.
Rate the total count per a unit of time
Latency The time between the presentation of a stimulus and the occurrence of a behavior
Whole Interval Recording When the behavior must occur for the entire interval to be recorded
Momentary Time Sampling A data collection method where you observe a behavior at specific points in time, rather than continuously monitoring it
Inter–response time (IRT) The time between the end of one instance of the behavior and the beginning of the next occurrence of behavior.
Permanent Product Recording Measuring the tangible outcome or result of a behavior
Functions of Behavior Attention, Escape, Access, and Sensory
What is an antecedent? A stimulus that occurs before the behavior
What is a consequence? A stimulus that occurs after the behavior
Functional Behavior Assessment (FBA) A set of interviews conducted to identify the purpose of a behavior, observations of the problem behavior (including when / where it might be happening and what may be maintaining it)
What does the ABC stand for? Antecedent, Behavior, Consequence
A reinforcer is... A stimulus that increases or maintains the frequency of a behavior
A punisher is... A stimulus that decreases the future frequency of a behavior.
The manipulation of Motivating Operations is a(n)... Antecedent intervention
What are the four schedules of intermittent reinforcement? Fixed–ratio, fixed interval, variable–ratio, variable–interval
When teaching with DTT how quickly should you deliver reinforcement after a correct response? Within 1–2 seconds.
Provide 3 examples of a prompt Gestural, verbal, physical.
Stimulus Control A specific stimulus or cue consistently triggers a particular behavior
If a client can perform a skill in a different context then it was taught, that skill has... Generalized
Types of Continuous Measurements Frequency, Rate, Duration, Latency, and Inter Response Time (IRT)
Frequency recording each instance of behavior
Extinction Reinforcement of a previously reinforced behavior is discontinued resulting in a decrease in the frequency of behavior.
Extinction Burst A predictable, temporary increase in the rate and intensity of a behavior when an extinction procedure is first used.
Spontaneous Recovery A behavior reappears after it has decreased or stopped entirely during extinction procedures
Systematic Desensitization Involves gradually providing a client with longer and longer exposures and closer approximations to feared sounds, environments, items, and/or activities while encouraging relaxation.
Positive reinforcement Adding a desirable stimulus after a behavior to increase the likelihood of that behavior happening again
Negative Reinforcement Removing a undesirable stimulus after a behavior to increase the likelihood of that behavior happening again
Differential Reinforcement Reinforcing a desired replacement behavior with withholding reinforcement for an undesirable behavior
Replacement Behaviors appropriate behaviors chosen to replace maladaptive behaviors that require equal or less effort, serve the same function, and provide the same or greater reinforcement than the maladaptive behavior.
Non–Contingent Reinforcement providing access to preferred items/activities, automatic reinforcement, and/or breaks from demands throughout the day in the absence of maladaptive behaviors.
Automatic Reinforcement Interventions: providing a client with automatic reinforcement or teaching a client to provide him/herself with automatic reinforcement appropriately by providing breaks or a time to engage in these activities.
Behavior Reduction Interventions Antecedent Based and Consequence Based Interventions designed to reduce maladaptive/problem behaviors.
Deprivation Increasing the effectiveness of a reinforcer by withholding access to a reinforcer for a specified period of time prior to a session
Discrete Trial Training (DTT) ~ Also Discrete Trial Teaching / Discrete Trial Instruction Breaking down complex skills into smaller, manageable steps, repeated with clear instructions, responses, and reinforcement
Free Operant Preference Assessment A preference assessment where you observe a client in a natural setting and record what they choose to play with
Descriptive Assessment Direct observation of behavior under naturally occurring conditions
Types of Preference Assessments Free Operant, Paired / Forced Choice, Multiple Stimulus with Replacement (MSW), and Multiple Stimulus without Replacement (MSWO)
Indirect Assessment Involves using interviews, questionnaires, and rating scales to obtain information on the target behavior from the person exhibiting the behavior or from others
Skill Assessment Evaluation tools used to measure existing skill sets, and to provide guidance in determining and planning which skills to target for strengthening or acquisition
Multiple Stimulus with Replacement Assessment technique where a person selects from an array of stimuli, and after their selection, the chosen item is replaced in the array along with other items, creating a new set of options for the next trial
Continuous Schedule of Reinforcement reinforcing every occurrence of the target behavior
Fixed Ratio Schedule reinforcement is provided after a set number of responses
Variable Ratio (VR) Reinforcement is provided based on a varying number of responses
Fixed interval reinforces a response only after a specified time has elapsed
Noncontingent Reinforcement (NCR) Providing reinforcers independent of the target behavior ~ the individual does not need to "earn" the reinforcement
Skill Acquisition Plan A document that outlines procedures for teaching a new skill
Primary Reinforcers / Unconditioned Reinforcers Stimuli that inherently motivate behavior because they satisfy basic survival needs
Conditioned Reinforcers / Secondary Reinforcers Stimulus that gains its reinforcing value through association with a primary reinforcer or another conditioned reinforcer Example: Money
A teaching method where a complex task is broken down into steps and the individual is taught the steps in reverse order, starting with the last step and working backwards
Discrimination Training A method to teach individuals to distinguish between different stimuli and respond appropriately to each one
Generalization Training Teaching individuals to apply learned skills across different situations, settings, and people
Maintenance training The ability to retain a previously acquired skill and perform it once the applied behavior procedures have been removed
Discontinuous Measurement A data collection method that involves recording a sample of behavior during a specific period
Continuous Measurement A method of data collection where every instance of a specific behavior is recorded during an observation period
Types of Discontinuous Measurements Partial Interval, Whole Interval, and Momentary Time Samplings
Paired / Forced Choice A preference assessment technique where the individual is presented with two options at a time and must choose one
Multiple Stimulus with Replacement (MSW) A preference assessment technique where multiple items are presented to an individual, and after they make a choice, the chosen item is replaced back into the array, along with other items (that may or may not be changed)
Multiple Stimulus without Replacement (MSWO) A preference assessment technique where multiple items are presented to an individual, and after they make a choice, the chosen item is removed from the array, and the remaining items are presented again
Natural Environment Teaching (NET) ~ Also Naturalistic Teaching A method of instruction that integrates learning into everyday activities and environments Eg: Teaching colors while playing with toys
Incidental Teaching A method of instruction focusing on naturally occurring moments to teach skills, rather than pre–planned learning opportunities Eg: While at the store, a child is asked to identify the color of a specific item or to find a specific item.
Chaining A teaching strategy where a complex task is broken down into a series of smaller, discrete steps, and each step is taught individually and then linked together
Communication Goals Goals focus on improving a child's ability to effectively express their needs, wants, and ideas Example: Manding, pointing, following instructions
Socialization Domain Goals focusing on improving a child's ability to interact with others Example: Initiating and responding to conversations, taking turns, sharing
Functional Skills Domain Goals focusing on teaching daily living skills to enhance independence and participation in everyday activities Example: Learning to dress independently or performing personal hygiene tasks like brushing teeth or washing hands
Behavior Improvement Domain Goals focused on reducing or modifying problem behaviors Example: Addressing tantrums, aggression, or self–injurious behaviors (SIB)
Functional Analysis A process used to understand the purpose of a challenging behavior
Motivating Operations (MO) Environmental factors that influence the frequency of behaviors that are associated with those consequences
Types of Motivating Operations (MOs) Establishing Operations (EOs) and Abolishing Operations (AOs)
Establishing Operations (EOs) A type of motivating operation that increases the value or effectiveness of a consequence, making the behavior more likely to occur
Abolishing Operations (AOs) A type of motivating operation that makes the stimulus less desirable (less effective as a reinforcer) Eg: After eating a very large meal, client is satiated and food is not reinforcing
Partial Interval Recording A data collection method where an observer notes whether a target behavior occurs at any point during a specific interval of time
Simple / Open Choice Providing a choice or questions that does not limit the stimuli available for the client to select from
Independent Response Trial Where the learner successfully demonstrates the target skill without any prompting or assistance from the therapist
Trial Utilizing Errorless Learning A structured teaching session designed to prevent errors during the learning process (The goal is to set up materials and prompts in a way that the student is likely to provide the correct answer from the start, increasing the chances of learning)
Trial Utilizing Error Correction Systematically addressing these incorrect responses to help the child learn the correct ones
Functional Communication Training (FCT) A technique used to teach individuals alternative communication methods to replace challenging behaviors Example: A child who throws objects to avoid a task might be taught to use a visual card to request a break
Premack Principle People will do a less preferred activity (like cleaning their room) to gain access to a more preferred activity (like watching TV)
Priming A strategy used to prepare individuals for upcoming tasks or changes in their routine (Verbal reminders, visual schedule, or role–playing)
Behavioral Momentum A technique using a series of easy requests followed by more challenging request to increase the likelihood of compliance with more challenging request
Stimulus Control Transfer A process in which prompts are removed once the target behavior is occurring in the presence of the discriminative stimulus (SD)
Model Prompt Demonstrating the desired behavior for a learner to imitate
Gesture Prompt A non–verbal cue that guides a learner towards a desired response Example: pointing, nodding, or looking at an object
Verbal Prompt A spoken cue or instruction given to guide a learner toward a desired behavior or response Example: Giving a part of the instruction or response, such as the first sound of a word or the first word in a sentence
Physical Prompt A form of guidance used to help a learner complete a task or perform a desired behavior (also known as hand over hand)
Types of Prompts (Least to Most Intrusive) Visual, Verbal, Gestural, Modeling, Partial Physical and Full Physical
Prompt Fading The systematic reduction of a prompt until it is eliminated from thecontingency and the client is performing the targeted behavior independently
Lessening Demand Reducing the response effort required by the client PRIORto a maladaptive behavior occurs.
Created by: user-1949054
 

 



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