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Question

It is an identifiable entity with some characteristics and behavior

Object
Class
Methods
Properties
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A behavior an object

class
Property
Method
Abstract
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CP2

Formative Assessment 8

QuestionAnswer
It is an identifiable entity with some characteristics and behavior Object Class Methods Properties Object
A behavior an object class Property Method Abstract Method
If there is a class named Student and you want to create an object name "firstyear", what would be  the correct syntax Student firstyear student first year; student firstyear() student firstyear Student firstyear
Blueprint of an object Inheritance Data Members Object Class Class
Which of the following is an OOP language? BASIC C++ HTML C C++
Refers to binding together the data and the functions that manipulate them Objects Class Abstraction Encapsulation Encapsulation
Which of the following cannot be passed to a function in C++ ? Header file Constant Structure Array Header file
Which is not a feature of OOP in general definitions? Duplicate/Redundant Data Modularity Code reusability Efficient code Duplicate/Redundant Data
What operator is used to access a data member or a member function? == operator & operator + operator dot (.) operator dot (.) operator
Pick out the other definition of objects. member of the class instance of the class associate of the class attribute of the class instance of the class
class Test {     int x; }; int main() {   Test t;   cout << t.x;   return 0; } 0 -1 Garbage value Error Error
Which of the following operator is used for cout? << >> + = <<
It refers to the blueprint of an object: Data Access Modifier Class Inheritance Class
What is the difference between a struct and a class in C++? A class has a default privacy specification of public. A struct cannot have member functions A struct cannot have private members. A class has a default privacy specification of private A class has a default privacy specification of private
Which of the following concepts of OOPS means exposing only necessary information to the client? Data hiding Encapsulation Data binding Abstraction Abstraction
If a class is named Fruits and you will create an object named Apple, what would be the statement? Fruits(Apple); Apple Fruits; Apple@Fruits; Fruits Apple; Fruits Apple;
What symbol is used to define a function outside of the class? :: <> : & ::
Which of the following statements is correct in C++? Class members are public by default. Structures can have functions as members Classes cannot have data as protected members. Structure members are private by default Structures can have functions as members
If an object named Box has a member of length, what is the command to assign a value of 5 into it? Box.length = 5; Length = 5; Box.length == 5; Box(5) Box.length = 5;
If a class is named Car and you will create an object named SportsCar, what would be the statement? Car<SportsCar>; SportsCar Car; Car (SportsCar); Car SportsCar; Car SportsCar;
Which concept of OOP is false for C++? A class must have member functions Code must contain at least one class At least one object should be declared in code Code can be written without using classes A class must have member functions
#include <iostream> using namespace std; class Test {     int x; }; int main() {   Test t;   cout << t.x;   return 0; } Error 1 Garbage value 0 Error
How many classes can be defined in a single program? Only 999 Only 100 As many as you want Only 1 As many as you want
#include<iostream> using namespace std; main() {    class student {       int rno = 10;    } v;      cout<<v.rno; } 10 Garbage value Error 0 Error
The default access specifier for the class members is: none of the given private protected public private
Which of the following concepts means wrapping up of data and functions together? Inheritance Object Encapsulation Abstraction Encapsulation
If an object named Apple has a member named "price", what is the command to assign a value of 15 into it? Price(15); Apple.price = 15; Apple(15); Apple.price == 15; Apple.price = 15;
class Test {     int x; }; int main() {   Test t;   cout << t.x;   return 0; } -1 0 Garbage value Error Error
An object is a _________________ of a class an encapsulation an instance a member function an interface an instance
It means displaying only essential information and hiding the details. Object Class Abstraction Methods Abstraction
#include <iostream> using namespace std; class Test {     int x; }; int main() {   Test t;   cout << t.x;   return 0; } Error 1 Garbage value 0 Error
Which of the following best defines a class? Parent of an object Instance of an object Scope of an object Blueprint of an object Blueprint of an object
Which of the following term is used for a function defined inside a class? Member Variable Member function Classic function Class function Member function
What is the additional feature in classes that were not in structures? Static data allowed Public access specifier Data members Member Functions Member Functions
Which of the following has a correct C++ class definition? class Student {}; class Student; class Student {}: class Student () class Student {};
Objects created are based on what? class behavior abstract attributes class
A Function that has its definition or its prototype within the class definition like any other variable. Objects Class Member Functions Data Member Member Functions
Which of the following are available only in the class hierarchy chain? Private data members Member functions Protected data members Public data members Public data members
Which of the following is an abstract data type? double string class int class
#include<iostream> using namespace std; main() {    class student {       int rno = 10;    } v;      cout<<v.rno; } Garbage value 10 0 Error Error
#include <iostream> using namespace std; class Test {     int x; }; int main() {   Test t;   cout << t.x;   return 0; } 1 0 Error Garbage value Garbage value
class Test {     int x; }; int main() {   Test t;   cout << t.x;   return 0; } Error -1 Garbage value 0 Garbage value
Created by: Heirm
 

 



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