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CS0003 Midterms

QuestionAnswer
[T / F] in direct memory addressing, one of the operands refers to a memory location and the other operand references a register. True
These are APIs for the interface between the user space and the kernel space. System calls
It contains the carry from bit 3 to bit 4 following an arithmetic operation Auxiliary Flag
It tell the assembler about the various aspects of the assembly process. Assembler directives
This refers to the process through which the processor controls the execution of instructions. fetch-decode-execute cycle
Which of the following is not a type specifier? INT all of the above FLOAT DOUBLE all of the above
This section is used for declaring variables. bss section
Which flag indicates the overflow of a high-order bit (leftmost bit) of data after a signed arithmetic operation. Overflow Flag
Which flag determines left or right direction for moving or comparing string data. Direction Flag
Which flag contains the carry of 0 or 1 from a high-order bit (leftmost) after an arithmetic operation. Carry Flag
In this addressing mode, an immediate operand has a constant value or an expression. Immediate Addressing
Convert the following hexadecimal numbers to binary. 4FB2 100111110110010
This section is used for keeping the actual code. text section
This directive allows redefinition. %define EQU %assign %equ %assign
This segment contains data values passed to functions and procedures within the program. data segment code segment stacks stacks
This is the fundamental unit of computer storage. bit
These registers mainly helps in referencing the parameter variables passed to a subroutine. pointer
Which flag contains the carry from bit 3 to bit 4 following an arithmetic operation Auxiliary Flag
What are the three sections of an assembly program? text section bss section data section
It tell the assembler about the various aspects of the assembly process. assembler directives
In this addressing mode, an immediate operand has a constant value or an expression. Immediate Addressing
[T / F]The CMP instruction compares five operands. False
This instruction is used for incrementing an operand by one INC
If you want to check whether a given number is odd or even, a simple test would be to check the least significant bit of the number. If this is 1, the number is odd, else the number is _______. Even
Jump if overflow JO JNO JS JC JO
Jump if no carry. JNC JC JXCZ JP JNC
This is the ASCII code for ? 63 36 33 60 63
This is the ASCII code for d 100 101 200 120 100
This instruction for multiplying binary data handles unsigned data MUL
It is a division operation that generates two elements - a quotient and a remainder. This instruction is used for unsigned data. DIV
[T / F]The ADD/SUB instruction can take place between register to memory. True
If the operand is of one byte, it is loaded into the AL register, if the operand is one word, it is loaded into the AX register and a doubleword is loaded into the EAX register. LODS
Jump sign is a negative value. JS JNS JNO JC JS
Which of the following is not a basic instruction for processing strings. MOVS LODS STOP STOP
[T / F] Numerical data is generally represented in binary system. True
This is an instruction that compares two operands. It is generally used in conditional execution. CMP
Used for decrementing an operand by one. It works on a single operand that can be either in a register or in memory. DEC
This basic instruction for processing strings moves 1 Byte, Word or Doubleword of data from memory location to another. MOVS
This basic instruction for processing strings loads from memory. If the operand is of one byte, it is loaded into the AL register, if the operand is one word, it is loaded into the AX register and a doubleword is loaded into the EAX register. LODS
This basic instruction for processing strings stores data from register (AL, AX, or EAX) to memory. STOS
This basic instruction for processing strings compares two data items in memory. Data could be of a byte size, word or doubleword. CMPS
This basic instruction for processing strings compares the contents of a register (AL, AX or EAX) with the contents of an item in memory. SCAS
The ___ instruction compares two operands. It is generally used in conditional execution. CMP
Compares two numeric data fields. The destination operand could be either in register or in memory. The source operand could be a constant (immediate) data, register or memory. CMP
Often used for comparing whether a counter value has reached the number of times a loop needs to be run. CMP
[ T / F ]Conditional execution often involves a transfer of control to the address of an instruction that does not follow the currently executing instruction. True
The ___ instruction provides a label name where the flow of control is transferred immediately. JMP
What does JE/JZ mean? Jump Equal or Jump Zero
What does JNE/JNZ mean? Jump not Equal or Jump not Zero
What does JA/JNBE mean? Jump Above or Jump Not Below/Equal
What does JAE/JNB mean? Jump Above/Equal or Jump Not Below
What does JB/JNAE mean? Jump Below or Jump Not Above/Equal
What does JBE/JNA mean? Jump Below /Equal or Jump not Above
What does JXCZ mean? Jump if CX is Zero
What does JC mean? Jump if Carry
What does JNC mean? Jump if No Carry
What does JO mean? Jump if Overflow
What does JNO mean? Jump if No Overflow
What does JP/JPE mean? Jump Parity or Jump Jump Parity Even
What does JNP/JPO mean? Jump No Parity or Jump Jump Parity Odd
What does JS mean? Jump sign (negative value)
What does JNS mean? Jump no Sign (positive value)
The ___ instruction can be used for implementing loops. JMP
Basic Syntax of the basic LOOP instruction LOOP label
Basic Syntax of the basic JMP instruction JMP label
Basic Syntax of the basic CMP instruction CMP destination, source
The LOOP instruction assumes that the ___ register contains the loop count. ECX
Numerical data is generally represented in what system? Binary System
Arithmetic instructions operate on ___ data? Binary Data
When numbers are displayed on screen or entered from keyboard, they are in ____ form. ASCII
Meaning of: AAA ASCII Adjust After Addition
Meaning of: AAS ASCII Adjust After Subtraction
Meaning of: AAM ASCII Adjust After Multiplication
Meaning of: AAD ASCII Adjust Before Division
Two Types of BCD representation Unpacked & Packed representation
[Packed / Unpacked] In ____ BCD representation, each byte stores the binary equivalent of a decimal digit. unpacked
What is the ASCII code for ? 63
What is the ASCII code for a 97
What rule states that the number of bits that are ON (1) in each byte should always be odd. Rule of Parity
In this addressing mode, a register contains the operand. Depending upon the instruction, the register may be the first operand, the second operand or both. Register Addressing
[T / F]processing data between registers does not involve memory, it provides fastest processing of data True
What type of addressing has a constant value or an expression. Immediate Addressing
in this type of addressing the offset value is specified directly as part of the instruction, usually indicated by the variable name. Direct Memory Addressing
This addressing mode utilizes the computer's ability of Segment: Offset addressing. Generally, the base registers EBX, EBP (or BX, BP) and the index registers (DI, SI), coded within square brackets for memory references, are used for this purpose. Indirect Memory Addressing
Type of Memory Addressing generally used for variables containing several elements like, arrays. Starting address of the array is stored in, say, the EBX register. Indirect Memory Addressing
[T / F ]Both the operands in MOV operation should be of same size True
What does DB mean? Define Byte
What does DW mean? Define Word
What does DD mean? Define Doubleword
What does DQ mean? Define Quadword
What does DT mean? Define Ten Bytes
The ____ directives are used for reserving space for uninitialized data. Reserve Directives
The ___ directive is used for defining constants. EQU %assign %define EQU
The ___ directive can be used to define numeric constants like the EQU directive. EQU %assign %define %assign
This directive allows redefinition EQU %assign %define %assign
The ___ directive allows defining both numeric and string constants. EQU %assign %define %define
This directive is similar to the #define in C. %define
The ___ instruction is used for incrementing an operand by one. It works on a single operand that can be either in a register or in memory. INC
The ___ instruction is used for decrementing an operand by one. It works on a single operand that can be either in a register or in memory. DEC
[T / F]memory-to-memory operations are not possible using ADD/SUB instructions. True
Handles unsigned data when multiplying MUL
Handles signed data when multiplying IMUL
The bitwise ___ operation returns 1, if the matching bits from both the operands are 1, otherwise it returns 0. AND
The bitwise ___ operator returns 1, if the matching bits from either or both operands are one. It returns 0, if both the bits are zero. OR
The ___ operation sets the resultant bit to 1, if and only if the bits from the operands are different. If the bits from the operands are same (both 0 or both 1), the resultant bit is cleared to 0. XOR
The ___ instruction works same as the AND operation, but unlike AND instruction, it does not change the first operand. TEST
The ___ operation reverses the bits in an operand. NOT
Which type of flag is set if the result of an arithmetic operation is zero. ZF Zero Flag
Which type of flag is set if an arithmetic operation results in a carry/borrow (overflow/underflow). CF Carry Flag
Which type of flag is set if the result of an operation is negative. SF Sign Flag
Which type of flag is set if signed arithmetic operation results in overflow. OF Overflow Flag
Which type of flag is set if the number of set bits in the result is even. PF Parity Flag
Which type of flag is used in string processing operations to indicate the direction. DF Direction Flag
Register used for arithmetic operations (e.g., addition, subtraction). EAX / Accumulator
Register often used to store data or as a base pointer for arrays. EBX / Base
Register used for loops and string operations (acts as a loop counter). ECX / Counter
Register used in input/output and for extended multiplication/division. EDX / Data
Which Repetition Prefix is the unconditional repeat. It repeats the operation until CX is zero. REP
Which Repetition Prefix is a conditional repeat. It repeats the operation while the zero flag indicates equal/zero. It stops when the ZF indicates not equal/zero or when CX is zero. REPE / REPZ
Which Repetition Prefix is also a conditional repeat. It repeats the operation while the zero flag indicates not equal/zero. It stops when the ZF indicates equal/zero or when CX is decremented to zero. REPNE / REPNZ
It is a sequence of instructions, assigned by a name and could be used anywhere in the program. script registers macro segments macro
In this type of recursion, the procedure calls itself. Indirect Direct all of the above Mixed Direct
It specifies the location for a subsequent read/write operation in the file in terms of bytes. file size file management File pointer file descriptor File pointer
[T/F] Procedures are identified by a name. True
In this type of recursion, the first procedure calls a second procedure, which in turn calls the first procedure. All of the above Indirect Mixed Direct Indirect
[T/F] Only words or doublewords could be saved into the stack, not a byte. True
The procedure is called from another function by using the ____ instruction. call
[T/F] The macro begins with the %endmacro directive and ends with the %macro directive. False
The called procedure returns the control to the calling procedure by using the ______ instruction. RET
Which of the following is not a standard file stream? stdprint stderr stdout stdin stdprint
Under this law, the input of A has no effect. Identity Law Idempotent Law De Morgan’s Law Annulment Law Annulment Law
[T/F] The Complement Law states that 𝐴∨¬𝐴=¬A. False
The Complement Law states that 𝐴∧¬𝐴=0 True
Which is not a Boolean Algebra Law? De Morgan’s Law Modus Tollens Identity Law all of the above Modus Tollens (Correct!)
The Identity Law states that A∧1 can be written as ? 1 0 A none of the above A
What gate is the notation ¬ representing? NOT
A∧B=Q, if A=1 and B=1, what does Q equal? 1
What gate is the notation ∧ representing? AND
What is the output of an AND gate if the inputs are 1 and 0? 0
Which has the highest priority among the logic gates? AND OR NOT all of the above NOT
Created by: user-1798141
 

 



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