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Mechanics: LInear Mo
LInear motion and force and momentum
Term | Definition |
---|---|
Zero error | The amount you need to add or subtract to make your starting point zero. |
Vector | A quantity that has magnitude and direction |
Scalar | A quantity that has magnitude only and has no direction in space |
Displacement | (s) the distance moved in a particular direction. Unit m |
Velocity | (u or v) the rate of change of displacement with time. Unit m/s |
Constant Velocity | If an object doesn't speed up, slow down or change direction |
Acceleration | (a) the rate of change of velocity with time. Unit m/s squared |
A Force | Anything that makes an object move or change velocity |
Momentum | (p) the momentum of a body is the product of its mass and velocity |
Newton's First Law | All bodies will remain at rest or at constant velocity unless an external unbalanced force acts on them |
Newton's Second Law | The rate of change of a bodies momentum is proportional to the net force applied and will act in the direction of the force |
Newton's Third Law | Every action has an opposite but equal reaction |
The Principle of Conservation of Momentum | The total momentum of a system before an interaction is equal to the total momentum of the system after an interaction, so long as no external force acts on it |
Newton's Law of Universal Gravitation | Every mass in the universe attracts every other mass with a force, along the line of their centres, that is proportional to the product of their masses and inversely proportional to the square of the distance between them |