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CORE 2 quiz 1
| Term | Definition |
|---|---|
| Personality | The sum of total ways in which an individual reacts to and interacts with others. it is most often described in terms of measurable traits that a person exhibits |
| Personality vs. identity | Personalities are innate, cognitive, emotions and behaviours. Identity is created through beliefs, and attitudes, and are constructed later in our developmental stages |
| personality (heredity approach) | personality is innate (nature) based off biology, such as appearance |
| personality (environment approach) | personality is acquired (nurture) based off our experiences, culture, socioeconomic status |
| big five model | openness, conscientiousness, extraversion, agreeableness and neuroticism (OCEAN) |
| neuroticism | how sensitive a person is to stress and negative emotional triggers |
| extraversion | how much a person is energised by the outside world |
| conscientiousness | how goal-directed, persistent, and organised a person is |
| major personality types affecting work | positive core self evaluation, self-monitoring, risk taking, proactive personality, Machiavellians, narcissism and type a/ type b |
| Type A | want to achieve more in less time, impatient, can't cope with leisure time |
| Type B | not pressed by time, can relax without guilt |
| Narcissism | sense of self-importance, can be toxic, lacks empathy |
| machiavellianism | effectiveness is more important than morality, emotional details irrelevant to winning |
| values | is a belief deemed important and is the foundation for understanding people's attitudes and motivation, are elastic and shaped by experiences |
| perception | perceptions about what's happening in a social setting can impact what you learn, and hence what you value |
| generation theory | predicted on establishing a set of characteristics from a cohorts shared life experiences or external events at critical developmental stages |
| generations labels | Traditionalists (75+), boomers (55-70), Gen-x(40-55), Millennials(26-40) and Gen-Z (25 and under) |
| value system | is a hierarchy based on a ranking of an individuals values in terms of their intensity |
| perception | process of selecting, organising and interpreting sensory data, assigning meaning to information |
| stimulation | only pay attention to stimuli we sense, influenced by the stimulus itself and by personal factors |
| stimuli we focus on is influenced by... | novelty, movement, repetition, contrast, fatigue, interest and experiences |
| organising | develop schemes to organise stimuli, can block new information, include stereotypes and scripts |
| stereotypes | a generalisation about a group or category of people, and common traits are attributed to all individuals in that group |
| script | a predictable sequence of events that indicates what we are expected to do in a given situation |
| perception of self | self-esteem is 'self-appraisal, the sum of all your self-schemas, your perception of self-worth, attractiveness and social competence' |
| primary effect (biased impressions) | influenced by initial information about a person rather than by information gathered later |
| confirmation bias | tendency to search for, interpret, favour and recall information in a way that supports one's beliefs |
| self-serving bias | tendency to attribute our successful behaviour to ourselves, and unsuccessful behaviour to external circumstances |
| negativity bias | more influenced by negative than positive information |