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m7 formattive
| Question | Answer |
|---|---|
| Usability is the entire interaction of the user with the design or product.(T/F) | False |
| Metrics are measured in the context of a _____. | Task |
| User experience is the entire interaction of the user with the design or product.(T/F) | True |
| It refers to the ability of the user to use the thing to carry out a task successfully. | Usability |
| It measures the ability to complete a task. | Effectiveness |
| In this setup, observers get to view the test without worrying about interfering. | Electronic observation |
| Timers keep track of the beginning and ending time.(T/F) | True |
| One of the problems encountered by a data logger is leading the participant instead of enabling.(T/F) | False |
| This environment setup is not suitable for exploratory tests. | Classic Laboratory |
| The one who is familiar with the product under review. | Product expert |
| Usability and user experience are just the same in definition.(T/F) | False |
| Usability refers to the ability of the user to use the thing to carry out a task successfully.(T/F) | True |
| Usability metrics also measure something about people and their behaviors and attitudes.(T/F) | True |
| It measures the joy with the experience of using the product. | Satisfaction |
| In this kind of setup, observers, participants, and test monitors are in one room. However, the test monitor is freer to move. | Modified single room |
| It is a setup where in the test monitor has a close contact with the participant. Together with observers in one room. | Single room |
| Only in single-room setup the test monitor can affect the participant.(T/F) | False |
| It is a good practice of the test monitor to be not relating well to the participants.(T/F) | False |
| A way of measuring or evaluating a phenomena or thing. | Metrics |
| It is the individual’s entire interaction with the product, including the thoughts, feelings, and perceptions that result in the interaction. | User Experience |
| Video recording operators classify critical activities and events of a test into coded categories.(T/F) | False (Data Logger) |
| It is a good practice for a test monitor to be too involved with data collection.(T/F) | False |
| Modified single-room setup might be very impersonal.(T/F) | False (Classic Laboratory) |
| Classic laboratory setup is not suitable for exploratory tests.(T/F) | True |
| The ___________ usability goal is to make improvements in the design. | Formative- |
| Metrics should be observable and quantifiable. | True |
| Efficiency measures the amount of effort to complete the task. | True |
| Getting how long it takes for a user to complete a task is an example under satisfaction. | False (Performance) |
| In classic laboratory setup, observers are in different rooms while test monitors and participants remain in the same room. | False |
| To improve timmer skills, one should learn basic principles in human factors. | False |
| Classifies critical activities and events of a test into coded categories. | Data Logger |
| The earlier the formative evaluation, the more impact the usability evaluations will have on the design. | True |
| User experience includes the thoughts, feelings, and perceptions that result from the user’s interaction with the product. | True |
| It measures the amount of effort to complete the task. | Efficiency |
| In this setup, testing staff can communicate freely. | Classic Laboratory |
| The one who oversees the actual test. | Test Monitor |
| The earlier the ____________ evaluation, the more impact the usability evaluations will have on the design. | Formative |
| In the electronic observation room, all advantage of a single-room is carried. | True |
| Will the users like the product? Is one of the questions that usability metrics should answer. | True |
| In this setup, observers are in different rooms while test monitors and participants remain in the same room. | Classic laboratory |
| If there are technical problems encountered with the product being tested, this role might intervene the test. | Product Expert |
| The goal of ___________ usability is to evaluate how well a product or piece of functionality meets its objectives. | Summative |
| Efficiency measures the joy with the experience of using the product. | False (Satisfaction) |
| Being comfortable with ambiguity is one of the characteristics of a good product expert. | False (Test Monitor) |
| It is the most critical role in usability testing. | Test Monitor |