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Task List G

Behavior change procedures

TermDefinition
Reinforcement This increases or maintains future behavior.
Positive Reinforcement A stimulus presented after a response that increase that response in the future
Negative Reinforcement A stimulus removed after a response that increases that response in the future
Habilitation A person's repertoire has been changed (due to generalization) so that reinforcers are maximized and punishers are minimized.
Adaptation The gradual change in behavior that often occurs after an individual moves to a new environment OR when novel stimuli are introduced to a new environment.
Habituation A decrease in response to a repeated presentation of a stimulus.
Antecedent Manipulation before the behavior occurs
Motivating Operation (MO) Altering the value/effectiveness of stimulus, object, or event
Discriminative Stimulus (SD) A cue or stimulus that is present when a bx is reinforced
Stimulus Delta (S-Delta) A stimulus in the presence of which a behavior has not produced reinforcement in the past
Conditioned Reinforcers Neutral stimuli that are paired with reinforcers to gain reinforcing properties. These require a learning history.
Secondary Reinforcers What is another name for Conditioned Reinforcers?
Generalized Conditioned Reinforcers (GCR) Reinforcers that can be used in a variety of situations and for a variety of behaviors.
Primary Reinforcers Sex - Air - Warmth - Water - Are all ______ _______.
Stimulus Prompt Changing the shape or size of a stimulus
Response Prompt You evoke the response you want to see. The desired response.
Errorless Prompts You block and redirect a response before the response is incorrect
Most-to-Least Prompts Start with the most intrusive prompt, and slowly fade to less intrusive
Least-to-Most Prompts Start with the least intrusive prompt, and increase the prompt intensity
Graduated Guidance A type of physical prompting. Add as much physical prompting is needed, and then fade immediately
Prompt Delay Increase the time between the SD and the prompt
Prompt Fading Removing the prompt systematically to transfer control to the real SD. Prevents prompt dependency.
Imitation The learner is copying a skill or ability. Evoked/Provoked by a nonverbal SD.
Modeling Demonstrating a skill or ability for a learner
Shaping Successive approximations. This is an important part of shaping and modeling.
Instructions A response prompt that tells you what to do. These can be vocal, written, typed, etc.
Rules A verbal statement of a contingency (if/then). Behavior is not maintained by the actual consequences, but by the stated contingency.
Shaping Steps of smaller responses that lead to a final or terminal response.
3 ways to conduct a task-analysis: 1. Observe someone 2. Consult with Experts 3. Perform the bx yourself
Forward Chaining Teaching and reinforcing the first step first, and prompting through the rest of the chain. Teach and reinforce starting from the beginning.
Backward Chaining Teaching and reinforcing the last step first, and prompting the other steps. Teach and reinforce from the end.
Total Task Chaining Performing the entire chain, and only teaching specific steps. Useful when most of the chain is known, or the ability level is high for the client.
Behavior Chain Interruption Strategy Purposely changing or interrupting a chain in order to evoke a new or novel response.
Behavior Chain with a Limited Hold A behavior chain that involves one or more steps that must be completed within a certain amount of time (the limited hold)
Discrete Trial Training (DTT) What is a traditional ABA teaching with a clear beginning, middle, and end? It's great for teaching and strengthening behaviors.
Naturalistic Teaching Naturally occurring teaching opportunities
Free-Operant With this type of teaching no SD is necessary for the response to occur. The response can happen multiple times
Discrimination The ability to identify a stimulus amongst other stimuli. This is taught through differential reinforcement.
Verbal Behavior Reinforcement that is socially mediated by another person's behavior.
Mands Reinforce requests with the requested item. Use prompts and differential reinforcement to teach appropriate manding.
Tacts Labeling in the presence of a nonverbal stimulus
Echoics the repetition of words, phrases, or sentences by a speaker. Reinforce with general conditioned reinforcers.
Intraverbals Conversational verbal behaviors under the control of verbal SDs.
Verbal Behavior Language that is reinforced by another person's behavior. Sign language, AAC devices, written, word, picture exchanges, etc. are all examples of this?
Function What term defines why a behavior occurs?
Form What term defines what a behavior looks like?
Formal Similarity When the antecedent and the response share the same sense mode.
Point-to-point Correspondence When the verbal stimulus and response products match in entirety
Autoclitic Modifies verbal operants
Transcription This verbal operant is when you write what you see
Textual This verbal operant is when you read what you see
Reflexivity A learner demonstrates this when they are able to engage in a matched sample in which they are NOT taught that "A = A" but are still able to match the stimuli.
Symmetry A learner demonstrates this when they are independently able to engage in a matched sample where they are taught "A = B" and then discover that "B = A" by default.
Transitivity A learner understands this when they are taught "A = B" and "B = C", and then proceed to demonstrate the understanding that "A = C".
High-P/Low-P Request Presenting the learner with multiple easy requests before presenting the difficult request
DRI (Diff Rein of Incompatible Bx) Replacement bx CAN'T occur at the same time as old bx
DRA (Diff Rein of Alternative Bx) Replacement bx CAN occur at same time as old bx
DRO (Diff Rein of Other Bx) Reinforcement occurs in the absence of target bx.
FCT - Functional Comm Training Reinforcing this type of communication in place of maladaptive behavior
DRL (Diff Rein of Lower raters of Bx) You are not eliminating the behavior, but you are reinforcing if the bx happens less than a specified amount.
DRH (Diff Rein of Higher rates of Bx) Reinforce if the bx happens more than a specified amount after a set interval
DRD (Diff Rein of Diminishing rates of Bx) Lowering rates of behavior reinforced only if behavior occurs less than a set criterion during a set interval
Extinction Discontinuing reinforcement of a previously reinforced behavior.
SORRER - Shock, Overcorrection, Reprimand, Response Block Exercise, Redirection What are the 6 types of positive (+) punishment (dec. future freq) procedures?
Response Cost (BFE- "Best Friends for Ever" Bonus Response Cost, Fines, & Exiting Cache Response Cost) & Time-Out (Non-Exclusionary, Exclusionary, & Seclusion) What are the 2 types of negative (-) punishment (dec. future freq.) procedures?
Token Economy A reinforcement strategy where generalized reinforcers (tokens) are exchanged for backup reinforcers (something the learner wants).
Dependent Group Contingency This group contingency is met when one person, or a select few people, engage in the target behavior. "Hero"
Independent Group Contingency This group contingency rewards each individual in the group when they engage in the target behavior. Responsible for self.
Interdependent Group Contingency This group contingency rewards the group when the entire group engages in the target behavior.
Description of task, reward, task record (criteria), consequences, and signatures. What are the required items of a contingency contract/bx contract?
Self-Management or Self-Control The personal application of behavior change that produces a change in behavior
Self-monitoring A person observes and responds to their behavior they are trying to change
Self-evaluation A person evaluates their own performance relative to another standard
Self-instruction Self-talk, an individual prompts themselves to engage in a response
Mass Practice Performing the undesired behavior repeatedly in an effort to reduce the behavior
CLEMMING TRAP = Common Stimuli, Train Loosely, Multiple Exemplars, Mediation, Self-Management, Indiscriminable Contingencies, Negative Examples, General Case Analysis, & Bx Trap What are the procedures used to promote stimulus/response generalization?
Created by: ndillard
 

 



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