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Unit 1 Physics
Term | Definition |
---|---|
Origin | The point on a Cartesian graph where the x-axis intersects with the y-axis. This point usually has the coordinates (0,0). |
Position | An object's location relative to a well-defined coordinate system at a particular instant in time. |
Displacement | An objects overall change in position in meters (m). Displacement is a vector quantity. It has both magnitude and a direction. |
Distance | A measure of how far an object has traveled in meters (m) from its origin to its destination. Distance is a scalar quantity that only has magnitude. |
Magnitude | The amount or quantity |
Vectors | Quantities that express both magnitude and direction. |
Scalars | Quantities that do not include direction information and are described by magnitude alone. (e.g. time, speed, mass, distance). |
Resultant | a vector quantity that is equal to the addition of two or more vector components acting at the same point. |
tip-to-tail method | a method of vector addition where one can add any two vectors by placing the tail of one so that it meets the tip of the other one. |
Average Speed | an object’s total distance traveled divided by the time elapsed. The SI unit is meters/second (m/s). |
Average Velocity | an object’s displacement divided by time elapsed. The SI unit is meters/second (m/s). |
instantaneous velocity | the velocity of an object at a specific point in time. |
constant velocity | velocity that remains unchanged. |
Average Acceleration | the rate of change of velocity divided by time elapsed. The SI unit for acceleration is meters per second squared (m/s2). |
constant acceleration | acceleration that does not change |
instantaneous acceleration | acceleration at a given moment in time. |
kinematics | the science of describing the motion of an object. |