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Scratch vocabulary f
| Term | Definition |
|---|---|
| Blocks | Blocks are puzzle-piece shapes that are used to create code in Scratch. The blocks connect to each other vertically like a jigsaw puzzle, where each data type (hat, stack, reporter, boolean, or cap) has its own shape, and a specially shaped slot for it to |
| Boolean block | A Boolean block is an elongated hexagonal block that reports boolean values. When the block is used, it acts as a reporter block, reporting "true" or "false" string values or the numbers "1" and "0" depending on their usage in a script. There are 13 Bool |
| C block | C blocks have a "mouth" (it looks like the letter "C", hence the name) — the blocks that will be placed inside the C block go in these mouths. All but one of the C blocks consist of one mouth — the other, if <> then, else, consists of two mouths. When any |
| Cap block | A cap block is a block that is designed to stop a block from being placed underneath it. It looks like a Stack Block, except there is no bump underneath it and the bottom is flat |
| Collaboration | A collaboration, or collab for short, is a group of Scratchers who work together to make one or more things (these can include, but are not limited to, projects), or to do something related to the community. A collaboration may also sometimes be referred |
| Compression | In Scratch 2.0, the maximum project size is 50 megabytes. If your project reaches that limit and you need to reduce it, there are several ways to reduce size. |
| Control block | “Yellow Blocks" redirects here. For the light yellow blocks, see Events Blocks. Control blocks is one of the nine categories of Scratch blocks. They are color-coded gold, and are used to control scripts. In Scratch 1.4 and earlier, this category also in |
| Duplicate | Project copying on Scratch occurs when a user remixes a project or downloads it and uploads the exact thing with no changes whatsoever, and claims it as an original creation. Project copying is not allowed, because the project cannot be counted as a remix |
| Green flag | The Green Flag is a programming feature that, when clicked, will start all scripts in that project that are hatted with the When Green Flag Clicked block. More simply, this block starts the project. Offline, pressing the ↵ Enter key on a keyboard will als |
| Kaj | kaj was a user who made claims about destroying Scratch due to wanting to get more views. Although kaj is no longer on the website, they are often blamed for so-called "hacking" into other users' accounts, though whether they actually did so was never con |
| Loop | Repeat Until () (block) — a block that will loop until a boolean condition is met Repeat () (block) — a block that will loop the given number of times Repeat for a Set Amount of Time — a tutorial on making a script repeat for a set amount of time Recur |
| MIDI | MIDI stands for Musical Instrument Digital Interface. It is a standard specifying a way in which software and electronic devices can transmit and receive music. The Play Note () for () Beats block plays a note with the pitch represented by its input accor |
| Motion block | Motion blocks is one of the ten categories of Scratch blocks. They are color-coded medium-blue and are used to control a sprite's movement. They are available only for sprites. There are currently 18 Motion blocks: 15 stack blocks and 3 reporter blocks. |
| My stuff page | A profile page is a Scratcher's user page. It can be accessed by clicking on the "profile page" link in the dropdown on the toolbar if a Scratcher is logged in, or by clicking on the Scratcher's username next to any project, comment, or forum post by them |
| Operated block | files and has only a rudimentary function for [[Play Note () for () Beats (block)|playing notes]], the C64 offers a polyphonic synthesizer chip that allows ...mple in [[Explore (Scratch modification)|Explore]], the ''delete file []'' block would correspon |
| Paint editor | The Paint Editor is Scratch's built-in image editor. Many Scratchers create their own sprites and backdrops using it. These images can be used in many ways, each having its own impact on its project. This is one of the features that makes Scratch differen |
| Pen | The pen is a feature in Scratch that allows a sprite to draw shapes, plot colored pixels, and so forth on the screen with the pen blocks. Pen was introduced in Scratch 1.0. The pen is derived from Logo's turtle graphics, as are the motion blocks with whic |
| Pen extension | The image for the Pen Extension in the Extensions Menu. The Pen Extension is a Scratch 3.0 extension allowing sprites to control their pens, as well as stamp themselves onto the stage and remove all pen marks. They have a wide range of uses. Before Scrat |
| Pick board | A PicoBoard was a piece of hardware that allowed Scratch projects to interact with the outside world. Currently, it works on Scratch 1.4 and Scratch 2.0. It was removed in Scratch 3.0, with the new extensions being favored more. Note Caution: Before buyi |
| Sensing block | Sensing blocks is one of the ten categories of Scratch blocks. They are color-coded cyan, and are used to detect different factors of a project. |
| Sprite | Sprites, either user-created, uploaded, or found in the sprites library, are the objects that perform actions in a project. While the Stage can also be programmed in a project, most projects have at least one sprite as well because only sprites can move. |
| Variable | A variable is a changeable value recorded in Scratch's memory. Variables can only hold one value at a time, unlike lists. These values can be either numbers or strings — any text. Clicking on an isolated variable in the scripts area displays a small bubb |
| X-position | The x position block is a reporter block and a motion block. The block holds its sprite's x value, the sprite’s horizontal location on the stage. The block can be displayed as a stage monitor. |
| Y-position | The Y Position block is a Motion block and a Reporter block. The block holds its Sprite's Y position. This block can be displayed as a Stage monitor |