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Scratch
| Term | Definition |
|---|---|
| Blocks | Blocks are puzzle-piece shapes that are used to create code in Scratch. The blocks connect to each other vertically like a jigsaw puzzle, where each data type (hat, stack, reporter, boolean, or cap) has its own shape, and a specially shaped slot for it to |
| Boolean Block | Boolean block is an elongated hexagonal block that reports boolean values. When the block is used, it acts as a reporter block, reporting "true" or "false" string values or the numbers "1" and "0" depending on their usage in a script. |
| C Block | C block is a block that is shaped like a "C", so other blocks can fit inside it. These blocks perform the conditions and loops. |
| Cap Block | cap block is a block that is designed to stop a block from being placed underneath it. It looks like a Stack Block, except there is no bump underneath it and the bottom is flat. |
| Collaboration | collaboration often refers to a group of Scratchers that work together to create projects and other things. |
| Compression | Reducing the file size of a project |
| Control Block | Control blocks is one of the nine categories of Scratch blocks. They are color-coded gold, and are used to control scripts. |
| Duplicate | To copy or create another |
| Green Flag | Green Flag is a programming feature that, when clicked, will start all scripts in that project that are hatted with the When Green Flag Clicked block. |
| Kaj | kaj was a user who made claims about destroying Scratch due to wanting to get more views. |
| Loop | Repeat something |
| MIDI | MIDI stands for Musical Instrument Digital Interface. It is a standard specifying a way in which software and electronic devices can transmit and receive music. |
| Motion Block | Motion blocks is one of the ten categories of Scratch blocks. They are color-coded medium-blue and are used to control a sprite's movement. |
| My Stuff Page | A profile page is a Scratcher's user page. |
| Operator Blocks | Operators blocks is one of the ten categories of Scratch blocks. They are color-coded light-green, and are used to script math equations and string handling. |
| Paint Editor | Paint Editor is Scratch's built-in image editor. Many Scratchers create their own sprites and backdrops using it. |
| Pen | Pen is a feature in Scratch that allows a Sprite to draw shapes, plot colored pixels, and so forth on the screen with the pen blocks. |
| Pen Extension | Pen extension is a Scratch 3.0 extension allowing sprites to control their pens, as well as stamp themselves onto the stage and remove all pen marks. Before Scratch 3.0, these blocks weren't an extension, and were located in a category called Pen Blocks. |
| Pico Board | PicoBoard was a piece of hardware that allowed Scratch projects to interact with the outside world. |
| Sensing Block | Sensing blocks is one of the ten categories of Scratch blocks. They are color-coded cyan, and are used to detect different factors of a project. |
| Sprite | Sprites, either user-created, uploaded, or found in the sprites library, are the objects that perform actions in a project. |
| Variable | variable is a changeable value recorded in Scratch's memory. Variables can only hold one value at a time, unlike lists. |
| X-Position | X Position is its location on the x (horizontal) axis of the stage. The value increases or decreases depending on how far right or left (respectively) on the Stage the sprite is, where the lateral center is 0. |
| Y-PositionU | Y Position is where the sprite is on the Y axis (vertical) of the stage. The value gets higher or lower depending on how far up on the Stage the sprite is. |