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Intro. to Adobe 1.02
1.02 Understand Design Principle and Elements.
| Term | Definition |
|---|---|
| Lines | used to organize information, simulate movement, lead the eyes and enhance a design |
| Negative Space | “white space”; the distance between objects; gives a design breathing room |
| Space | Positive Space – length, width, and depth of objects Negative Space – “white space”; the distance between objects; gives a design breathing room - Example: Two shapes on a page are positive space. The space between them is negative space. |
| Form | 3-dimensional space added to objects by the addition of shadows, tone, or color transitions |
| Shapes | 2-deminsional space; used to enhance a publication. o ) Geometric – square, triangle, circle o ) Organic – natural or man-made objects such as leaves, trees, and cars |
| Mass | the size or amount of space taken up by an element. |
| Texture | used to convey a “visual” sense of feel. |
| Color | can be used to evoke emotion |
| Balance | Symmetrical, Asymmetrical and Radial determines how elements are arranged |
| Symmetrical | elements of the design are centered or evenly divided horizontally and vertically on a page |
| Asymmetrical | off-center alignment created with an odd or mismatched number of elements |
| Radial | elements radiate or swirl out from a center point |
| Contrast | emphasizing the difference between two elements - Creates interest and excitement -Examples: red and white, squares and circles, rough and smooth textures |
| Unity/Harmony | All of the design elements are consistent with each other in shape, style and color and consistent with the overall message - Helps the reader understand the whole message -Can be achieved through repetition/consistency |
| Scale/Proportion | the relationships between the sizes of various elements. Creates visual impact and aids readability |
| Dominance/Emphasis | the first element the eye sees; the focal point o ) Gets the viewer’s attention |
| Design Compositions | Grids, Rule of Thirds, Optical Center and Z-Pattern are ways in which you design. |
| Grids | visually dividing the layout into columns and/or rows |
| Rule of Thirds | visually dividing the page into thirds vertically and horizontally and placing the most important element along a line or where the lines intersect |
| Optical Center | the spot that the eye sees when it first encounters a page. It is slightly above and to the right of the mathematical center of the page. |
| Z-pattern | the visual path the eye follows when looking at a printed page. |