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Stack #3198026

QuestionAnswer
Organizational innovation is the successful implementation of creative ideas in an organization.
Creativity the production of novel and useful ideas.
Technology cycle a cycle that begins with the birth of a new technology and ends when that technology reaches its limits and is replaced by a newer, substantially better technology.
S-curve pattern of innovation a pattern of technological innovation characterized by slow initial progress, then rapid progress,and then slow progress again as a technology matures and reaches its limits.
innovation streams patterns of innovation over time that can create sustainable competitive advantage
technological discontinuity which a scientific advance or a unique combination of existing technologies creates a significant breakthrough in perfornmance or function.
discontinuous change Technological discontinuities are followed by discontinuous change, which is characterized by technological substitution and design competition.
Technological substitution occurs when customers then purchase new technologies to replace older technology
design competition in which the old technology and several different new technologies compete to establish a new technological standard or dominant design
dominant design a new technological design or process that becomes the accepted market standard.
technological lockout which occurs when a new dominant design (i.e., a significantly better technology) prevents a company from competitively selling its products or makes it difficult to do so.
incremental change a phase during ·which companies innovate by lowering costs and improving the performance of the dominant design
creative work environments ·workers perceive that creative thoughts and ideas are welcomed and valued.
Flow psychological state of effortlessness in which you become completely absorbed in what you're doing and time seems to fly to achieve a balance between skills and task challenge
Freedom having autonomy over one's day to- day work and a sense of ownership and control over one's ideas
experiential approach to innovation assumes that innovation is occurring within a highly uncertain environment and that the key to fast product innovation is to use intuition, flexible options, and hands-on experience to reduce uncertainty and accelerate learning and understanding.
design iteration cycle of repetition in which a company tests a prototype of a new product or service, improves on the design, and then builds and tests the improved product or service prototype
product prototype full-scale working model that is being tested for design, function, and reliability.
Testing systematic comparison of different product designs or design iterations
Milestones formal project review points used to assess progress and performance.
Multifunctional teams work teams composed of people from different departments; accelerate learning and understanding by mixing and integrating technical, marketing, and manufacturing activities.
Powerful leaders provide the vision, discipline, and motivation to keep the innovation process focused, on time, and on target able to get resources
compression approach to innovation assumes that innovation is a predictable process, that incremental innovation can be planned using a series of steps, and that compressing the time it takes to complete those steps can speed up innovation.
generational change Most planning for incremental innovation is based on which occurs when incremental improvements are made to a dominant technological design such that the improved version of the technology is fully backward compatible with the older version
Organizational decline occurs when companies don't anticipate, recognize, neutralize, or adapt to the internal or external pressures that threaten their survival
Unfreezing getting the people affected by change to believe that change is needed.
change intervention workers and managers change their behaviour and work practices
Refreezing involves supporting and reinforcing the new changes so that they stick
errors during freezing phase not establishing a great enough sense of urgency and not creating a powerful enough coalition
errors in change phase lacking of vision, undercommunicating the vision, not removing obstacle to the new vision and not systematically planning for and creating short term wins.
errors in freezing phase declaring victory too soon and not anchoring changes in the corporations culture
Results-driven change emphasizes quickly measuring and improving results
general electric workout a three-day meeting in which managers and employees from different levels and parts of an organization quickly generate and act on solutions to specific business problems.
Organizational development philosophy and collection of planned change interventions designed to improve an organization's long-term health and performance.
Created by: KimJLa
 

 



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