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Networking-1
Intro to Networking
| Term | Definition |
|---|---|
| OSI Model | Open System Interconnection reference model. 7 layers of protocols that govern communication between computers. |
| Layer 7: Application Layer | Interface between two applications on separate computers. Application programs and Utility programs. |
| Application programs | Provide services to a user, like a browser and Web server. |
| Utility programs | provide services to a system like programs that monitor and gather information about traffic and adverse conditions. |
| SNMP | Simple Network Management Protocol, are Utility programs that gather information about network traffic and alert administrators about adverse conditions. |
| Payload | Data that is passed between applications or utility programs in the o.s. |
| Hosts | Two end-system computers that initiate sending and receiving data. |
| Layer 6: Presentation Layer | Responsible for reformatting, compressing, and/or encrypting data that receiving compute can read. |
| Layer 5: Session Layer | Describes how data between applications is synced and recovered if messages don't arrive intact at receiving application. |
| API call | Application Programming Interface call is the method an application uses when it makes a request of the O.S. |
| Layer 4: Transport Layer | Responsible for transporting Application layer payloads from one application to another. Two main protocols are TCP and UDP. |
| TCP | Transmission Control Protocol - Makes a connection with the end host, checks whether the data is received, and resends it if it is not. |
| UDO | User Datagram Protocol - Used for broadcasting, such as streaming video or audio over the Web, where guaranteed delivery is not as important as fast transmission. |
| Header | Layer 5 - 7 protocols add control information added in an area at the beginning of the payload to create a message ready to be transmitted to the Network layer |
| Encapsulation | The process of adding a header to the data inherited from the layer above |
| port number | Number the Transport layer uses to address the receiving application. |
| Layer 3: Network Layer | AKA Internet layer, is responsible for moving messages from one node to another until they reach destination host. |
| IP | Internet Protocol. The principle protocol used by the Network layer. |
| packet | What the message is called after IP adds its own Network layer header to the segment or datagram. |
| IP address | An address assigned to each node on a network that Network layer uses to identify them on the network. |
| ICMP | Internet Control Message Protocol. An IP routing protocol. |
| ARP | Address Resolution Protocol. An IP routing protocol. |
| fragmentation | Pieces of a packet that was broke up because it was to large for the network. |
| Layer 2: Data Link Layer | Link layer. Responsible for interfacing with the physical hardware only on the local network. |
| trailer | Control information added in Layer 2 to the end of a packet. |
| frame | Entire Link layer message after Layer 2 adds control information to header and end of packet. |
| MAC | Media Access Control. Frame header contains hardware addresses of the source and destination NIC's called MAC address, physical address, hardware address or Data Link layer address. |
| Layer 1: Physical Layer | Responsible only for sending bits via a wired or wireless transmission. |
| PDU | Protocol Data Unit. Group of bits that move from layer to layer and from one LAN to next.Called a message or transmission. |
| decapsulation | When receiving host removes the header and trailer from a message before it reaches the Web server application . |