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KnebelSSTerms
Short Story Terms
| Term | Definition |
|---|---|
| fable | a story that uses animals and has a moral lesson |
| parable | a story that teaches a religious lesson |
| tall tale | an exaggerated story |
| legend | a story that has been passed down over the years |
| flash fiction or micro flash | short story that is less than a 1000 words |
| novella | a story that is longer than a short story, but not as long as a novel |
| plot | the events in the story |
| theme | meaning of the story |
| tone | the attitude of the story |
| fiction | a story that is not true; imaginary |
| protagonist | main character |
| antagonist | the character who opposes the protagonist |
| flashback | to go back in time |
| foreshadowing | to hint at the future |
| conflict | struggle |
| epiphany | sudden insight |
| external conflict | a conflict outside of a character |
| exposition | introduction of background, setting, characters |
| complication | introduction to significant problem |
| crisis | point where a crucial decision is made |
| internal conflict | conflict within a character |
| point of view | who is telling the story |
| 1st person | uses I, me, we and forms of |
| 2nd person | uses you and forms of |
| 3rd person | uses forms of he, she, they |
| limited pov | one person |
| omniscient pov | all-know narrator |
| objective pov | reports |
| unreliable pov | cannot be trusted |
| innocent or naivepov | childlike |
| stream of consciousness | random flow of thoughts |
| interior monologue | character's thoughts |
| dynamic character | changes |
| static character | stays the same |
| stock character | stereotypical |
| flat character | does not develop |
| round character | fully develops |
| character | person or animal in story |
| focus | the visual component of point of view |
| voice | the verbal aspect of point of view; the person telling story |
| mood | feeling or attitude of story |
| style | author's distinctive manner with diction, imagery, syntax |
| fairy tale | a story that begins with once upon a time and ends with lives happily ever after |
| ballad | a narrative often with a refrain |
| historical fiction | fiction based on real historical events |
| Freytag's pyramid | a diagram of plot structure first created by this scientist |
| climax | turning point in story |
| rising action | events that complicate the situation and intensify the plot |
| falling action | part of plot that moves to resolution after climax |
| resolution or conclusion | conclusion, denouement (the untying) |
| inciting incident | action that sets the plot is motion |
| setting | time and place of story |
| archetype | a symbol, myth, or ritual that recurs in the myth or literature of many cultures |
| situational irony | the opposite of what you expect in a situation |
| dramatic irony | the audience knows but the characters don't |
| verbal irony | to say one thing and mean another |
| bildungsroman | a coming of age story, story of initiation |
| setting | time and place setting |
| perception | perspective |
| cosmic irony | irony of fate |
| story | an account of real or imaginary people and events |
| narrative | a structured account of happenings |
| fiction | stories that are imaginary--not true |
| short story | 1000-20000 words read in one setting (Edgar A. Poe defined) modern short stories have little or no plot |
| novel | story with more than 40,000 words |
| gothic tale | a plot of secrets, mystery, supernatural, along with gloomy buildings and settings |
| science fiction | a future setting, technological advances, space or time travel |
| romantic fiction | originally, a long medieval tale with knights and chivalry and courtly love--today romance prevails |
| ghost story | a story with ghost meant to scare, supernatural, creepy characters, scary settings, a twist in the plot |
| epilogue | a concluding section of a story |
| graphic stories | s story told through images, text, dialogue, and panel layouts |
| subplot | a secondary plot |
| satire | a story that exposes, ridiculing human vices and flaws |
| sarcasm | a form of verbal irony used to mock or criticize |
| close reading | reading so that you don't miss anything--strategies include asking questions, using a response journal, annotating, plot diagram |
| pacing | the speed at which the story unfolds |
| discriminated occasion | a moment that is highlighted in a story |
| motif | an idea that keeps showing up in the story |
| juxapostion | putting one thing against another |
| auditor | an objective listener |
| symbols | stand for themselves as well as something else--two types invented and traditional |
| character | a person or animal in a story |
| archetype character | a recognizable person that is a universal character |
| antihero and hero | the hero is the champion, and the antihero lacks heroic qualities |
| characterization | finding out about the character's traits directly or indirectly |