Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Literary Terms

Language Arts

TermDefinition
alliteration When two or more words in a group of words begin with the same sound (usually, the same letter or group of letters). For example: Anne’s awesome apple; Fred’s frozen french fries.
antagonist The opponent or enemy of the main character..
aside Words spoken to the audience by a character in a drama that are not supposed to be heard by the other characters onstage. An aside is usually used to let the audience know what a character is thinking.
characterization The means through which an author reveals a character’s personality.
direct characterization the writer or a narrator tells the reader what the character is like: “Ben was a quiet, serious boy.”
indirect characterization, the author shows the reader or audience member what the character is like through how the character looks, what the character does, what the character says, what the character thinks, and how the character affects other characters.
climax The point in a play, novel, short story, or narrative poem at which the conflict reaches its greatest intensity and is then resolved.
conflict A struggle between opposing forces.
dialogue The conversation between characters in a work of literature.
dynamic character A character who undergoes a significant internal change over the course of a story. This may be a change in understanding, values, insight, etc.
figurative language The literal meaning of a word is its definition as you would find it in a dictionary. Language that uses words in some way other than for their literal meanings to make a comparison, add emphasis, or say something in a fresh and creative way.
flashback A scene in a story that occurred before the present time in the story. Flashbacks provide background information about events happening during the current narration. They may be presented as memories, dreams, or stories of the past told by characters
foreshadowing Clues or hints about something that is going to happen later in the story.
hyperbole Extreme exaggeration used for emphasis or effect; an extravagant statement that is not meant to be taken literally. For example: “I almost died of boredom.”
idiom An expression that cannot be understood from the meanings of its individual words. For example, “it’s raining cats and dogs”.
imagery Language that portrays sensory experiences, or experiences of the five senses: sight, hearing, smell, taste, and touch.
situational irony When the opposite of what is expected occurs.
dramatic irony when the reader or audience member is aware of something that the characters are not aware of
verbal irony when the name or description of something implies the opposite of the truth (for example, calling a very tall person “Tiny”).
major character a character who playsa large role in a story.
metaphor The comparison of two unlike things to illuminate a particular quality or aspect of one of those things.
minor character A character who does not play a large role in a story. These characters usually do not face any obstacles during the course of the story, and they usually do not change during the course of the story.
mood The feeling the reader gets from a work of literature. Another way to describe this in a story is atmosphere. When you walk into a place, it has an atmosphere that makes you feel a certain way; when you “walk into” a story, it too has an atmosphere.
onomatopoeia The use of words whose sounds imitate the sounds of what they describe, such as hiss, murmur, growl, honk, buzz, woof, etc.
personification Describing nonhuman animals, objects, or ideas as though they possess human qualities or emotions. For example: “The moon smiled down at her,”
plot The sequence of events in a story
point of view The perspective from which a story is told. In other words, who is telling the story—a character in the story or an outside narrator.
first-person point of view Where the narrator is a character in the story who describes things from his or her own perspective and refers to himself or herself as “I”.
third-person limited point of view Where the narrator is not a character in the story but the narrator can describe the experiences and thoughts of only one character in the story.
third-person omniscient point of view Where the narrator is not one of the characters and is able to describe the experiences and thoughts of every character in the story.
protagonist The main or central character of a work of literature.
setting The environment in which a story takes place, including the time period, the location, and the physical characteristics of the surroundings.
simile When two unlike things are compared—using like or as—in order to illuminate a particular quality or aspect of one of those things.
static character A character who does not undergo a significant change over the course of a story.
onomatopoeia The use of words whose sounds imitate the sounds of what they describe, such as hiss, murmur, growl, honk, buzz, woof, etc.
personification Describing nonhuman animals, objects, or ideas as though they possess human qualities or emotions. For example: “The moon smiled down at her".
plot The sequence of events in a story.
point of view The perspective from which a story is told. In other words, who is telling the story—a character in the story or an outside narrator.
first-person point of view Where the narrator is a character in the story who describes things from his or her own perspective and refers to himself or herself as “I”.
third-person limited point of view Where the narrator is not a character in the story but the narrator can describe the experiences and thoughts of only one character in the story.
third-person omniscient point of view Where the narrator is not one of the characters and is able to describe the experiences and thoughts of every character in the story.
protagonist The main or central character of a work of literature.
setting The environment in which a story takes place, including the time period, the location, and the physical characteristics of the surroundings.
simile When two unlike things are compared—using like or as—in order to illuminate a particular quality or aspect of one of those things.
static character A character who does not undergo a significant change over the course of a story.
symbol An object, setting, event, animal, or person that on one level is itself, but that has another meaning as well.
symbolism The practice of using symbols.
theme A story’s main message or moral.
tone The author’s attitude toward the subject matter or toward the reader or audience.
Created by: nbrown3
Popular English Vocabulary sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards