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computers quiz 1
| Term | Definition |
|---|---|
| digital literacy | involves having a current knowledge and understanding of computers, mobile devices, the Internet, and related technologies |
| computer | an electronic device, operating under the control of instructions stored in its own memory |
| keyboard | contains keys you press to enter data and instructions into a computer or mobile device |
| output device | any hardware component that conveys information from a computer or mobile device to one or more people |
| scanner | a light-sensing input device that converts printed text and images into a form the computer can process |
| pointing device | an input device that allows a user to control a small symbol on the screen |
| printer | an output device that produces text and graphics on a physical medium such as paper |
| display | an output device that visually conveys text, graphics, and video information |
| speakers | allows you to hear audio such as music, voice, and other sounds |
| internet | worldwide collection of networks that connects millions of businesses, government agencies, educational institutions, individuals |
| browser | software that enables users with an internet connection to access and view webpages on a computer or mobile device |
| search engine | software that finds websites, webpages, images, videos, news, maps, and other information related to a specific topic |
| online social network | encourages members to share their interests, ideas, stories, photos, music, and videos with other registered users |
| green computing | involves reducing the electricity consumed and environmental waste generated when using a computer |
| software, program | tells the computer what tasks to perform and how to perform them |
| software developer | someone who develops programs and apps or writes instructions that direct the computer or mobile device to process data into information |
| communication device | hardware capable of transferring items from computers and devices to transmission media and vice versa |
| network | collection of computers and devices connected together via communications devices and transmission media |
| cybercafe | a location that provides computers with internet access, usually for a fee |
| internet service provider (ISP) | a business that provides individuals and organizations access to the internet free or for a fee |
| IP address | a sequence of numbers that uniquely identifies each computer or device connected to the internet |
| domain name | a text based name that corresponds to the IP name |
| DNS server | translates the domain name into its associated IP address |
| world wide web | consists of a worldwide collection of electronic documents |
| websites | a collection of related webpages and associated items |
| web 2.0 | refers to websites that provide a means for users to share personal information, allow users to modify website content, provide applications through a browser |
| home page | the first page that a website displays |
| search engine | software that find websites, webpages, images, videos, news, maps, and other information related to a specific topic |
| web publishing | the development and maintenance of websites |
| graphic | a digital representation of nontext information |
| animation | the appearance of motion created by displaying a series of still mages in sequence |
| virtual reality | the use of computers to stimulate a real or imagined environment that appears as a 3- dimensional space |
| the transmission of messages and files via a computer network | |
| email program | allows you to create, send, receive, forward, store, print, and delete email messages |
| email list | a group of email addresses used for a mass distribution of a message |
| instant messaging (IM) | a real time internet communications service |
| chat | a real time typed conversation that takes place on a computer of mobile device |
| chat room | a website or application that permits users to chat with other who are online at the same time |
| discussion forum | an online area in which users have written discussions about a particular subject |
| VoIP (voice over IP) | enables users to speak to other users over the internet |
| FTP (file transfer protocol) | an internet standard that permits file uploading and downloading to and from other computers on the internet |
| netiquette | the code of acceptable internet behavior |
| personal computer | a computer that can perform all of its input, processing, output, and storage activities by itself and it intended to be used by one person at a time |
| desktop | a personal computer designed to be in a stationary location, where all of its components fit on or under a desk or table |
| laptop | a notebook computer, is a thin, lightweight mobile computer with a screen in its lid and a keyboard in its base |
| tablet | a thin, lightweight mobile computer that has a touch screen |
| handheld computer | a computer small enough to fit in one hand |
| server | a computer dedicated to providing one or more services to other computers or devices on a network |
| cloud computing | an environment of servers that house and provide access to resources users access through the internet |
| portable media player | a mobile deice on which you can store, organize, and play or view digital media |
| game console | a mobile computing device designed for single- player or multiplayer video games |
| handheld game device | small mobile device that contains a screen, speakers, controls, and game console all in 1 unit |
| embedded computer | a special purpose computer that functions as a component in a larger product |
| USB port | can connect up to 127 different peripheral devices together with a single connector |
| surge protector | uses electrical components to provide a stable current flow and minimize the chances of an overvoltage reaching the computer and other electronic equipment |
| uninterruptible power supply (UPS) | a device that contains surge protection circuits and one or more batteries that can provide power during a temporary or permanent loss of power |
| computer vision syndrome (CVS) | a technology related health condition that affects eyesight |
| ergonomics | an applied science devoted to incorporating comfort, efficiency, and safety into the designed of items in the workplace |
| technology addiction | occurs when the technology consumes someone's entire social life |