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Literary Devices
| Term | Definition |
|---|---|
| 1st Person POV | The person telling the story |
| 3rd Person Limited POV | The narrator only knows the thoughts and feelings of one character |
| 3rd Person Omniscient POV | A tequince of 3rd person |
| Allegory | A story that can be interpreted to reveal a hidden meaning |
| Alliteration | Repitition of beginning consonant sounds |
| Antagonist | The "Villian" of the story who gets in the way of the protagonist |
| Character | A person/thing in a story |
| Climax | The turning point in a story where the character must make a decision about the conflict |
| Exposition | The beginning of the story where we meet the characters and find out the setting |
| External Conflict | A struggle between a character and an outside force |
| Falling Action | Where the problem in the story is being worked out |
| Figurative Language | The use of words with a meaning that is different that literal interpretation |
| Foreshadowing | A warning about events coming up in a story |
| Imagery | The use of language to create a picture in the reader's mind |
| Internal Conflict | A struggle in a characters mind |
| Memoir | A record of events written by a person having personal knowledge of them |
| Metaphor | A comparison without using like or as |
| Motivation | The reasons for a characters behavior |
| Onomatopeia | Words that sound like what they mean |
| Personification | Giving human characteristics to non-human thing |
| Plot | The series of events in a story |
| Protagonist | The "Hero" of the story, the character the reader becomes emotionally attached to |
| Repetion | The action of repeating words or phrases to make an idea more clear |
| Resolution | The problem of the story is worked out or resolved |
| Rising Action | Where the conflict happens |
| Setting | The time/place/conditions of a story |
| Simile | Comparing two things using like or as |
| Theme | A truth about life that can be learned from the story; timeless, universal |