Save
or

or

taken

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.

focusNode
Didn't know it?
click below

Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

Normal Size     Small Size show me how

# Gullett-Phys-Ch5

### Physics-Ch5-Newton's Third Law

TermDefinition
Newton's third law whenever one object exerts a force on a second object, the second object exerts and equal and opposite force on the first
vector quantity a quantity that has both magnitude and direction. Examples include force, velocity and acceleration.
scalar quantity a quantity that has magnitude but not direction. Examples are mass, volume, speed.
vector an arrow drawn to scale used to represent a vector quantity
resultant the net result of a combination of two or more vectors
components mutually perpendicular vectors, usually horizontal and vertical, whose vector sum is a given vector
lift the upward reaction force of air
inertia the property of objects to resist a change in motion
parallelogram rule a four sided figure with opposite sides parallel to each other used to determine a resultant vector.
pythagorean theorem R^2 = X^2 + Y^2
resolution the process of determining the components of a vector
Created by: lpgullett

Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

• SPACEBAR - flip the current card
• LEFT ARROW - move card to the Don't know pile
• RIGHT ARROW - move card to Know pile
• BACKSPACE - undo the previous action

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
 "Know" box contains: Time elapsed: Retries:
restart all cards