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# Physics and Math Voc

TermDefinition
Gravity The force which attracts objects towards one another, especially the force that makes things fall to the ground
Newton's First Law of Motion This law states that unless acted on by an outside force, an object at rest stays at rest. Unless acted on by an outside force, an object moving with uniform velocity continues to move at that same velocity.
Newton's Second Law the acceleration of an object is dependent upon two variables. Acceleration is produced when a force acts on a mass. The greater the mass of the object being accelerated, the greater the amount of force needed to accelerate the object.
Newton's Third Law for every action, there is an equal and opposite reaction.
Acceleration The rate at which the velocity of an object changes over time.
Force Any interaction which tends to change the motion of an object. Force is a push or pull upon an object resulting from the object's interaction with another object.
Speed How fast an object is moving; usually measured by how much distance is covered in a certain amount of time.
Velocity How fast an object is moving and in which direction. Velocity gives both how fast and in what direction the object is moving.
Elasticity The tendency of solid materials to return to their original shape after being deformed. If the material is elastic, the object will return to its initial shape and size when these forces are removed.
Trajectory The path described by a projectile flying or an object moving under the action of given forces.
Terminal Velocity The maximum velocity attainable, especially by a freely falling body, under given conditions. .
Sound Waves The form that sound takes when it passes through air, water, etc.
Light Waves Spectrum of wavelengths that you can see. Each wavelength is sensed as a color.
Physics & Math Formula Sheet This is a reference guide for the key formulas for math & physics calculations used in game development
Speed that refers to "how fast an object is moving.
Created by: mia_monrreal10