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wrestling terms
| Term | Definition |
|---|---|
| occurs when any part of both shoulders are in contact with the mat for 2 seconds. | fall |
| from a neutral position, a wrestler gains control over his opponent down on the mat while supporting points are in bounds | takedown |
| is received when a contestant fails to appear for the match | forefit |
| is earned by the wrestler who scores the most points during the match if no fall occurs | decision |
| the defensive wrestler gains a neutral position and his opponent has no control | escape |
| when the offensive wrestler has control of his opponent in a pinning situation for 2 seconds, with shoulders 4 inches from the mat. | nearfall |
| position in which neither wrestler has control | neutral starting position |
| requires the wrestler to be at the center of the mat in the circle, stationary on his hands and knees so both knees are on the mat behind the parallel to the rear starting line | defensive starting position |
| occurs when a wrestler gets ahead by 15 points over his opponent | technical fall |
| occurs when a wrestler is removed from participation for any reasons | disqualification |
| position in which a contestant is on the right or left side of his opponent with at least one knee on the mat. One hand on the opponents' elbow and the other hand on his stomach. | Offensive starting position |
| is awarded when one wrestler cannot continue to wrestle for some reason | default |
| a situation in which a contestant is in control and maintaining restraining power over his opponent | position of advantage |
| Escape | 1 point |
| Reversal | 2 points |
| Near Fall | 2 points: 2-4 seconds 3 points: 5+ seconds 4 points: 5+ & defensive injury |
| Penalty | 1 or 2 points |