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Motion in 2D
Motion in 2 dimensions
| Term | Definition |
|---|---|
| Scalar | A physical quantity that has magnitude but no direction. |
| Vector | A physical quantity that has both a magnitude and direction. |
| Magnitude | The numerical value of a vector. |
| Component Vectors | The horizontal and vertical parts of a vector. |
| Resultant Vector | A vector representing the sum of two or more vectors. |
| Projectile | Any object that is fired, flung, hurled, thrown, tossed, or kicked AND is only subject to gravity. |
| Trajectory | The path of a projectile. |
| Parabola | The shape of a projectile's trajectory. |