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Lucas' literary lexi
lit.words
Question | Answer |
---|---|
A contrast between appearance and reality-usually one in which reality is the opposite from what it seems. | Irony |
The action and events that take place in the story and build up to the critical moment when the main conflict is confronted. | Rising Action |
When a character must make a decision about a problem or struggle he is having within himself. | Character vs. Self |
Words or phrases that describe one thing in terms of something else; always involve some sort of imaginary comparison between seemingly unlike things; not meant to be taken literally | Figures of Speech |
A central message or insight into life revealed through the literary work. A lesson about life or people. | Theme |
Events that occur after the climax and lead up to the closure and conclusion of the story. | Falling Action |
The quality that makes the reader uncertain or tense about the outcome of events. | Suspense |
A play on words that are identical or similar in sound but have sharply different meanings. They can have serious as well as humorous uses. | Puns |
A character that undergoes a change in actions or beliefs during the course of a story. | Dynamic |
When a character has a problem with a tradition or rule of society. | Character vs. Society |
A reference to a literary, mythological, or historical person, place, or thing. | Allusion |
The emotions or associations a word normally arouses in people using, hearing, or reading the word. POSITIVE, NEGATIVE, NEUTRAL | Connotation |
A character that does not grow or change throughout the story, that ends as he/she began. | Static |
A comparison of two different things or ideas through the use of words LIKE or AS. | Simile |
The perspective from which a story is told. | Point of View |
A deliberate, extravagant and often outrageous exaggeration; may be used for either serious or comic effect. | Hyperbole |
The specific dictionary definition of a word. | Denotation |
The writers attitude or feeling toward a person, a thing, a place, an event or a situation. | Tone |
When a character has a problem with another character. | Character vs. Character |
The arrangement and repetition of words, phrases, or sentence structures; adds rhythm and emotional impact to writing. | Parallelism |
Writing that gives animals, inanimate objects or abstract ideas human characteristics. | Personification |
the use of any object, person, place or action that both has a meaning in itself and that stands for something larger than itself, such as quality, attitude, belief or value. | Symbol |
When a character has a problem with a force of nature such as cold, storms, earthquakes, etc. | Character vs. Nature |
A struggle between two opposing forces. | Conflict |
When important aspects of a story are given important positions and in-depth development; created by repetition, parallelism, extensive detail, and/or mechanical devices such as capitalization, italics, symbols, and/or color. | Emphasis |
A recurrent element in a literary work; a pattern or strand of imagery or symbolism. | Motif |
Interrupts the peace and balance of the situation and one or more of the characteristics comes into conflict with an outside force, himself, or another character. | Inciting incident |
A form of paradox that combines a pair of opposite terms into a single unusual expression. | Oxymoron |
Facts revealed by the author or speaker that support attitude or tone in the work. | Detail |
When a character has a problem with something he can't do anything about, such as God, luck, death, etc. | Character vs. Fate |
The most critical moment in the story; the point at which the main conflict is at its highest point. | Climax |
The central character, and focus of interest who is trying to accomplish or overcome an adversity, and has the ability to adapt to new circumstances. | Protagonist |
An event in which the essential nature of something is suddenly understood in a new way; a sudden realization | Epiphany |
The character opposing the protagonist; can be a person, idea, or force. | Antagonist |
A comparison of two unlike things not using like or as. | Metaphor |
The words or phrases a writer uses to represent persons, objects, actions, feelings, and ideas descriptively by appealing to the five senses (sight, sound, smell, taste, and touch). | Imagery |
A type of character, action, or situation that occurs over and over in literature; a pattern or example that occurs in literature and life. | Archetype |
The problem set up in the inciting incident is unraveled; there is a revelation of meaning. | Denoument |
Reiteration of a word, sound, phrase or idea. | Repetition |
A reason that explains a character's thoughts, feelings, actions, or behavior. | Motivation |
The sequence of events or actions in a short story, novel, play or narrative. | Plot |
The use of clues that suggest events that have yet to occur. | Foreshadowing |
The methods used by an author to create a character, including: physical appearance, speech, thoughts, actions, and/or feelings, OTHER characters' speech, thoughts, actions, and/or feelings, direct comments by the author about the character. | Characterization |
Word choice. An author often chooses a word because it suggests a connotative meaning that comes from its use in various social contents. | Diction |
An accepted phrase or expression having a meaning different from the literal. | Idiom |
The feeling created in the reader by a literary work or passage. | Mood |
The author lays the groundwork for the story by revealing the setting, relationships between the characters, and situation as it exists before conflict begins. | Exposition |
The background against which action takes place: geographical location, occupations, time and period, general enviroment. | Setting |