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EDPT 511 - Motivation

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Question
Answer
Instrumental-Incremental Concept of Ability   an individuals beliefs about their own ability, like a skill, can be increased through practice and effort  
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Entity Concept of Ability   ability is a stable trait of which individuals have a fixed amount and which is only modertately affected by practice and effort  
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Behavior Modification   the process of using reinforcement principles to change behavior ex: calling on a student when she raises her hand to answer a question and ignoring her when she calls out an answer  
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Contingency Management   Using principles of operant conditioning to change a person's behavior by modifying discriminant stimuli or consequences ex:changing contingencies 4 rewards in the classrm so specific set of pos. social behaviors are rewarded and time-out 4 antisoc. beha  
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Shaping   Providing reinforcement for behaviors that increasingly approximate the desired behaviors ex: praising a child for opening a book, then for beginning, then for completing it  
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Token Economy   a system in which individuals receive or lose token that can be exchanged for a reward ex: a poker chip is earned for every assignment turned in and later exhcnaged for extra recess time  
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Baseline behaviors   frequency of behaviors previous to intervention designed to increase or decrease it by reward or punishment ex: proportion of homework assignments completed before a token economy intervention is implemented  
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Law of Effect   Principle of reinforcement theory in which behavior is assumed to be determined by its consequences ex: students complete assignments because this behavior is rewarded  
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Operant Conditioning   establishing behavior (an operation) using the principles of reinforcement ex: students learn to come into the classroom, sit at their desk, and begin work after recess  
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Positive Reinforcers (rewards)   a consequence that increases the probability of the behavior that is made contingent upon ex: good grade; star; teacher praise; teacher attention  
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Punishment   a consequence that decreases the probability of the behavior that is made contingent upon ex: bad grade; loss of privileges; public criticism  
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Negative Reinforcer   a consequence that increases the probability of a behavior if terminated or diminished  
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Extinguish   Terminating a behavior as the result of terminating positive reinforcers ex: students stop doing homework when teacher stops grading it  
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instrinsic motivation   motivation to engage in an activity in the absence of any extrinsic reward or purpose  
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competence motive   natural disposition to engage in tasks and activities that contribute to learning and development  
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internal locus of Causality   perception of engaging in an activity by personal preference  
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External Locus of Causality   Perception of engaging in an activity by personal preference  
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Discounting principle   Discounting a reason for engaging in an activity because another reason is more salient  
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Task Contingent Rewards   Rewards based on engaging in an activity or completing a task  
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Performance-Contingent Reward   Rewards based on achieving a specified level of performance  
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Individual Interest   Relatively stable evaluative orientation toward certain domains  
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Situational Interest   Emotional state aroused by specific features of an activity or task  
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Trait Anxiety   Proneness to a state of anxiety in evaluative contexts - a relatively stable personality characteristic  
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State Anxiety   A temporal state of anxiety in a particular evaluative context  
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Desensitization   Gradual introduction of increasingly threatening images and thoughts along with images and thoughts related to overcoming the threat  
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instrinsic motivation   motivation to engage in an activity in the absence of any extrinsic reward or purpose  
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competence motive   natural disposition to engage in tasks and activities that contribute to learning and development  
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Internal Locus of Causality   Perception of engaging in an activity by personal preference  
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External Locus of Causality   Perception of engaging in an activity for some external reward or for some reason other than personal preference  
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Discounting Principle   Discounting a reason for engaging in an activity because another reason is more salient  
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Task-Contingent Rewards   Rewards based on engaging in an activity or completing a task  
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Performance-contingent rewards   Rewards based on achieving a specified level of performance  
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Individual Interest   Relatively stable evaluative orientation toward certain domains  
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Situational Interest   Emotional state aroused by specific features of an activity or task  
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Proximal Goals   Short term goals that can be achieved relatively quickly  
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Distal Goals   Long term goals that may involve several steps  
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Attribution Retraining   making explicit statements to change a person's perceptions of the cause of failure (usually from ability to effort or strategy)  
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Undifferentiated task structure   students who work on the same tasks at the same time, and the nature of tasks varies little from day to day  
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unidimensional classroom   a classroom with an undifferentiated task structure in which valued performance outcomes are narrowly defined and social comparison information is salient  
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Differentiated Task structure   students work on different tasks at the same time and the nature of tasks varies from day to day  
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Multidimensional classroom   a classroom with a differentiated task structure in which many different kinds of performance are valued and social comparison information is salient  
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Mastery Learning   a program of instruction in which students move through the curriculum at their own pace, as a function of demonstrated mastery  
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Outcome-Based Education (OBE)   an instructional program that is guided by a set of well defined objectives, frequent assessment, and multiple opportunities to achieve the objectives  
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cooperative task structure   students work collaboratively with classmates, usually in small groups  
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Cooperative incentive structure   Students' rewards (eg. grades) are based on their group's performance  
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