Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Psychology chapter

chapter 8,9,10

QuestionAnswer
First level of reasoning in Kolbers theory where moral reasoning based on external forces Preconventional Level
Characteristic of Kolberg's stage 1, in which moral reasoning is based on the belief that adults know what is right and wrong. Obedience orientation
Characteristic of Kolbers stage 2 in whcih moral reasoning is based on the aim of looking out for ones own needs. Instrumental Orientation
second level of reasoning in Kolhbers theory where moral reasoning is based on societies norms. Conventional Level
Characteristic of Kolhber's stage 3 in which moral reasoning is based on maintenance of order in society Social System Morality
Third level of reasoning in Kohlbergs theory in which morality is based on a personal moral code Postconventional Level
Characteris of Kohlbergs stage 5 in which moral reasoning is based on the belief that laws are for the good of all members of society Social Contract
Characteristic of Kolhbers stage 6 in which moral reasoning is based on moral principles that apply to all. Universtal Ethical principles.
Self-absorbed that is characteristic of teenagers as they search for identity Adolescent egocentrism
Adolescents feeling that their behavior is constantly being watch by their peers Imaginary Audience
Attitude of many adolescents that their feelings and experiences are unique and have never been experienced by anyone else before Personal fable
Adolescents belief that misfortunes cannot happen to them Illusion of invulnerability
feeling or belonging to a specific ethnic group. ethnic identity
The individual is overwhelmed by the task of achieving an identity and does little to accomplish the task Diffusion
The individual has a status determined by adults rather than by personal exploration. Foreclosure
The individual is examining different alternatives by has yet to find one that's satisfactory Moratorium
The individual has explored alternatives and has deliberately chosen a specific identity. Achievement
When an adolescents commit illegal acts that are destructive to themselves or others. Juvenile delinquency
The behavior of youth who engage in relatively minor criminal acts by aren't consistently antisocial. Adolescent-limited antisocial behavior.
Antisocial behavior that emerges at an early age and continues throughout life. Life-course persistent antisocial behaviore
period between late teens and mid- to late 20s when individuals are not adolescents but are not yet fully adults Emerging adults
Characteristics of theories of intelligence that identify several types of intellectual abilities Multidimensional
Developmental pattern in which some aspects of intelligence improve and other aspects decline during adulthood Multidirectionality
Patterns of change that vary from one person to another. Interindividual variability
Concept that intellectual abilities are not fixed but can be modified under the right conditions as just about any point in adulthood Plasticity
Groups of related intellectual skills (such as memory or spatial ability) Primary Mental Abilities
Broader intellectual skills that subsume and organize the primary abilities secondary mental abilities
Created by: AWherle
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards