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Formal Elements


What are the two Combat catergories? They are Melee and Ranged combat
Game Objects They can be vehicles, weapons or other machinery that are controlled by the Gamer or the game's Artificial Intelligence (AI).
Object Attributes An attribute is a quantifiable property of an object that defines one or more actions it can perform. It often takes the form of a numeric value that is used in calculating some gameplay mechanic.
What is a Game Flow? It presents a process flow of interface screens that depicts both the Shell Interfaces or In-game interfaces
What is a Shell Interface? It is part of the Game flow where it concerns all interface screens preceding the 1st in-game screen
What are "In-Game Interface"? It is part of the Game Flow where it concerns and consists of all screens the player uses while playing the game.
Special Ability A special abitity is a talent, skill, or enhancement that is unique to an object type
What is a Playfield? Playfield is to a large extent, deals with the viewable screen view (hidden or displayed)
What can Collectible Items consist of? Collectible items includes such things as resources, power-ups, weapons and armor, ammo reloads, and inventory items.
Technology Tree It is a technological advancement of the games' character (main or otherwise) over time from simple to complex during gameplay
Created by: kevingoh168