Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

ED 213 Ch. 10

Ch. 10 Vocabulary

TermDefinition
Prosocial behavior voluntary behavior that benefits others or promotes harmonious relations with others.
Altruism behavior that benefits others at the expense of the self without expectation of a gain or reward. It is a subset of prosocial behavior.
Victim-centered induction a form of inductive discipline in which the adult points out how the child’s behavior made the victim feel.
Antisocial behavior behavior that disrupts the functioning of society, such as aggression and delinquency.
Oppositional defiant disorder a clinical diagnosis given to children who are excessively defiant and hostile for at least 6 months.
Conduct disorder a clinical diagnosis given to youth who are excessively delinquent or aggressive for at least 6 months.
Aggression behavior that harms others, or is intended to dominate others. It is a subset of antisocial behavior.
Physical aggression behavior that harms others through physical means such as hitting, pushing, or kicking.
Verbal aggression behavior that harms others through verbal means such as threatening or name calling.
Social aggression behavior that harms others through manipulating their relationships or peer-group status, such as spreading rumors or excluding the victim from a social clique. Also called relational aggression.
Reactive aggression aggression that is aimed at retaliation for a provocation, usually involving anger or frustration.
Proactive aggression aggression that is directed at achieving personal objectives, but that was not clearly provoked.
Instrumental aggression a type of proactive aggression in which the primary aim is to obtain an object, territory, or privilege, but not to hurt the victim.
Bullying a type of proactive aggression in which the goal is intimidation or dominance over another person that typically occurs repeatedly over time and involves someone of greater power victimizing someone of lower status or power.
Hostile aggression a type of reactive or proactive aggression in which the primary aim is to harm another person.
Cyberbullying bullying that occurs through interactive technologies.
Coercive family cycle a cycle of negative reinforcement in hostile families in which negative parenting leads to child aggression, which leads to more parental hostility, which leads to more child aggression, and so on.
Hostile attribution bias the tendency to assume hostile intent on the part of others in situations in which it is not clear whether there is actually hostile intent.
Conflict the behavior of one person interferes with the goals of another person who resists or protests the behavior. It is not the same as aggression.
Mediation a neutral, impartial third person facilitates negotiation between two learners in conflict.
Created by: Maddyjo
Popular Academic Vocabulary sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards