Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Quiz #3

American/Whisl

TermDefinition
punitive serving for, concerned with, or inflicting punishment
precedent (n) any act, decision, or case that serves as a guide or justification for subsequent situations. (adj) going or coming before
perpetuate To make permanent or long lasting
negligible So unimportant that it can be disregarded
muse To think about in a dreamy way, ponder
inclement (of weather)Stormy, harsh; unpleasantly cold or wet
harass To disturb, to trouble by repeated attacks
fallow Plowed but not seeded; inactive
exhilarate make (someone) feel very happy, elated or animated
prodigious remarkably or impressively great in extent, size, or degree
hew to cut down
exalted Honored
nullification to make invalid or untrue
Interpose (v) Interposition (n) to place between people or things
Inextricable Impossible to separate, closely joined or related
gradualism Advancing toward a goal in slow stages
reciprocity Mutual exchange
demise A death especially of a person in a lofty position; termination of existence or operation
coerce To compel, force
artifice A skillful or ingenious device; a clever skill
Created by: lmyhre
Popular Academic Vocabulary sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards