Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

AS PE Motor Control

AQA AS PE Open & Closed Loop Control

TermDefinition
Skilful play within a game relies on effective information processing. According to Adam's closed loop theory, two pieces of information called traces are used to control movement. Name these two traces. Memory trace and Perceptual trace
Describe how the memory trace (MT) and perceptual trace (PT) are used to produce skilled movement. MT-initiates movement MT-based on experience PT-controls current movement Learning involves development of PT through feedback. Traces compared-Match-movement continues/Mismatch-corrections (during performance) Adjusted MT = new motor programme
What are the characteristics of an open loop control system? Pre-planned/well learnt movement/ without conscious control Once initiated no modification No feedback during movement/only after movement Very quick/limited time/ballistic movements Carried out in a stable environment/closed skills.
Explain why an open loop control system is not applicable to all types of skills. Too many stored movements required for memory capacity Not all environments are stable Cannot accommodate new skills Cannot accommodate flexible movement pattern Not applicable to open skills Many skills have time for feedback during performance
Created by: Havoth
Popular Sports sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards