Cognitive psy. Hangman

 
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Bottom up processing  based on incoming data. Color, contrast, orientation  
Top down processing  the meaning and knowlede  
early selection model  the filtered step occurs before the incoming information is analyzed to determine meaning  
letters presented to both ears, high load proccessing  early selection model  
only meaningfull information gets to the  detector  
identifies attended message based on physical characteristics ( pitch, spped, tone)  filter  
late selection model  everything gets processed on meaning. Low load  
dictionary unit  which contains stored words, each have thresholds for being activated.  
attenuating theory of attention  instead of filter theres an attenuator. BOTH attended and unattended are let through  
late selection is based on  meaning  
early selection is based on  characteristics  
high load task =  early selection  
low load task=  late selection  
more likely to be distracted in a  low load task  
less likely to be distracted in a  high load task  
Gamers are distracted in  both high and low load task  
divided attention  attention to a number of things simultaneously. Ex. driving and talking on phone  
factors that influence divided attention  practice, difficulty, type of task  
effect of practice  became more automatic, reduces task load  
harder it is the less  automatic  
talking on phone is  cognitive processing  
change blindness  difficulty detecting changes in scene  
feature detectors  neurons such as simple, complex, and end-stopped cells, which fire in response to specific features of the stimuli  
simple  oriented bar of light  
complex  oriented bar of light moving in a specific direction  
end stopped  oriented bar of light, with a specific length, moving in a specific direction.  
Geons  more complex, 3D features detectors. Ex. cylinders or cubes  
feature detectors are  both built in and based on experience  
cerebral cortex  divided into four lobes: temporal, frontal, occipital, parietal  
subcortical structures  below cortex, hippocampus, amygdala, thalamus  
amygdala  emotions  
rely stationg ofr sensory info. (EXCEPT smell) vision, hearing, and touch  thalamus  
memories  hippocampus  
neurons  cells that are specialized to recieve and transmit info. in the nervous sys.  
180 billion cells with  1000 connection for each  
cell body  contains mechanism to kekpp cell alive (dendrites, axaon, nerve fiber, receptors)  
dendrites  branch out from the cell body to receive electrical signals from other neurons  
recepots are on the  dendrites  
axon or nerve fiber  is a tube filled with fluid that conducts electrical signals.  
neurons that are specialized to receive information from the environmen are called  receptors  
transmit information throughout the body  neurons  
transmit all electrical and chemical signals  neuron  
transduction  one form of energy into another form of energy  
action potential  recorded from neurons with tiny microelectrodes that are positioned inside or right next to the neurons axon.  
electrical firing of a neuron  action potential  
action potential becomes more positive because other neurons  fired  
the strength of the firing never changes the  frequency increases or decreases  
information about stimulis intensit is represented not by the size of the action potential  but by their rate of firing  
two scenarios that can occur when neurotransmitters are released  excitatory and inhibitory  
excitatory neurotransmitter  increase the chance that the next neuron will fire  
inhinitory neurotransmitter  decrease the chance of neuron will fire.  
broca's area  speaking, located in frontal lobe  
Wernicke's area  understands sppech, located in temporal lobe  
neural code  the pattern of neuron fires  
distributed coding  the code that indicates a specific face is distributed across a number of neurons  
each face is represented by a specific pattern of firing across a number of neurons.  the solution is distributed coding  
Rolling ball ex.  when the ball rolls numberous neurons fire throughout the brain, for things like color, distance, speed  
methods for studing hte physiological nature of cognition  single unit recording, ERP, PET, fMRI, brain lesioning  
Provides information about what single unit neurons are doing  single-unit recording  
ERP  tells you when activity occurs but not where  
response of many thousands of neurons to a specific event  Event related potential (ERP)  
Brain imaging  Good at where, but bad at when  
Measure blood flow in the brain  brain imagin PET, fMRI  
neuropsychology  study of the behavioral effects of brain damage in humans  
Gestalt laws  seires of rules that specify how we perceptually organize parts into wholes  
pragnanz  "law of simplicity" every stimulis pattern is seen in such a way that the resulting structure is as simple as possible  
similarity  similar things appear to be grouped together  
good continuation  strait or smooth cury lines are seen as belonging together.  
proximity of nearness  things that are near eachother appear to be grouped together  
common fate  things that are moving in the same direction appear to be grouped together  
familiarity  tings are more likely to form groups if the groups appear familiar or meaningful.  
n Cognition is adaptive  n Cognition seems to have developed to allow us to anticipate what is coming next and behave accordingly  
n We can be aware or unaware of our own cognitive processes as they occur  (blank)  
n Cognition is based in physiology  n Genes produce the physical building blocks of cognition  
n Cognition is extremely complex  n We process billions of pieces of information almost instantaneously  
n Cognition cannot be directly measured  n Use indirect methods of determining cognitive processes  
low task load =  greater distraction  
varying task load can lead to  more difficulty because it increases the task load  
factors that lead to how you perceive a sound  Pervious experience, Contex, expectations