Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

MKC1Collins

chapter 6 Creating Offerings

QuestionAnswer
Offerings products and services designed to deliver value to customers—either to fulfill their needs, satisfy their “wants,” or both.
Product a tangible good people can buy, sell, and own.
Feature characteristic of the offering.
Benefit the degree to which a feature satisfies a buyer's need or desire.
Price the amount people pay to receive the offering’s benefits.
Total cost of ownership (TCO) the total amount someone pays to own, use, and eventually dispose of a product.
Service an action that provides a buyer with an intangible benefit. Ex: haircut.
Product-oriented The belief that the best way to capture market share was to create and manufacture better products at lower prices.Remained until after WWII.
Service-Dominant Approach to Marketing customer focused. Integrates the product, price, and service dimensions of an offering.
Technology platform the core technology that is the basis for an offering or product.
Product line group of related offerings.
Line depth the number of variations in a single product line.
Line breadth (or width) a function of how many different, or distinct, product lines a company has.
Product mix The entire assortment of products that a firm offers.
Convenience offerings products and services consumers generally don’t want to put much effort into shopping for because they see little difference between competing brands
Impulse offerings items purchased without any planning
Shopping offerings one for which the consumer will make an effort to compare and select a brand.
Specialty offerings highly differentiated offerings, and the brands under which they are marketed are very different across companies, too. For example, an Orange County Chopper vs. Kawasaki.
Unsought offerings those that buyers do not generally want to have to shop for until they need them. Ex: Towing services and funeral services.
Capital equipment offerings any equipment purchased and used for more than one year and depreciated over its useful life. Ex: machinery
Raw materials offerings materials firms offer other firms so they can make a product or provide a service. Raw materials offerings are processed only to the point required to economically distribute them.
Manufactured material A material that has been processed into a finished good but is not a stand-alone product; it still has to be incorporated into something else.
Original equipment manufacturer (OEM) Offerings a manufacturer or assembler of a final product. An OEM purchases raw materials, manufactured materials, and component parts and puts them together to make a final product.
Maintenance, repair, and operations (MRO) offerings refer to products and services used to keep a company functioning.Ex: Janitorial supplies
Facilitating offerings products and services that support a company’s operations but are not part of the final product it sells. Ex: Marketing research services, banking and transportation services, copiers and computers.
Brand a name, picture, design, or symbol, or combination of those items, used by a seller to identify its offerings and to differentiate them from competitors’ offerings.
Branding the set of activities designed to create a brand and position it in the minds of consumers.
Brand name (ex:Apple) the spoken part of a brand’s identity.
Brand mark the symbol, such as Coke’s wave or Apple Computer’s multicolor apple (not to be confused with Apple Records’ green apple), associated with a brand.
Brand extension utilizing an existing brand name or brand mark for a new product category.
Cannibalization occurs when a firm’s new offering eats into the sales of one of its older offerings.
Primary packaging holds a single retail unit of a product. Ex: a bottle of Coke, a bag of M&Ms.
Secondary packaging holds a single wholesale unit of a product. Ex:a case of M&M bags.
Tertiary packaging packaging designed specifically for shipping and efficiently handling large quantities. Ex: cases of Coke on wooden pallets wrapped in plastic.
Brand manager the person responsible for all business decisions regarding offerings within one brand.
Business decisions making decisions that affect profit and loss, which include such decisions as which offerings to include in the brand, how to position the brand in the market, pricing options, and so forth.
Product manager someone with business responsibility for a particular product or product line.
Category manager responsibility for business decisions within a broad grouping of offerings. Ex: a category manager at SC Johnson may have all home cleaning products, which would mean that brands such as Pledge, Vanish, Drano...
Market manager is responsible for business decisions within a market. In this case, a market can be defined as a geographic market or region; a market segment, such as a type of business; or a channel of distribution.
Vertical market B2B customers that compose a particular industry, such as the healthcare industry.
Vertical market managers Marketing managers who oversee B2B products sold to a particular industry.
Created by: bobcollins
Popular Marketing sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards