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AI 1.5-1.8

TermDefinition
Bug A flaw in a computer program that causes the program to produce an incorrect result or behavior.
Debug To identify bugs or errors in computer hardware or programs and fix them.
Increment To increase the value of a numeric variable by a set amount.
Live Programming A programming environment where updates to a program during development automatically appear on the connected testing device.
Compiler A program that translates instructions or code into a language that can be read and understood by a computer.
Compilation error Issues in a program’s code.
Sprite Graphic object that may be moved on-screen or otherwise manipulated.
Variable A placeholder in a device’s memory that stores a value a program is using.
Data type The type of information stored in a variable. Common data types are Number, String, and Boolean.
Initialize To assign a variable its initial, or first, value.
Trace table A chart used by programmers to keep track of the values of variables in their program.
Trace an algorithm The process of following the flow of an algorithm step-by-step to make sure it works correctly.
Assignment statement A line of code that assigns a value to a variable.
Pixel Any one of the very small dots that together form the picture on a digital screen. The word pixel is short for picture element.
Declare To create a variable in a program and give it a name.
Global A keyword used when declaring a variable. “Global” makes the variable available to all the blocks in the program.
Scope of a variable The part of a program where a variable is visible and can be used by the code.
Design Brief A written plan that identifies a problem, its criteria, and its constraints. The design brief is used to encourage thinking about all aspects of a problem before attempting a solution.
Created by: Mahomies17
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