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AF Course 14 Book 2
Team Dynamics
Term | Definition |
---|---|
CARE (Team Dynamics) | *Creator *Advancer *Refiner *Executor |
Creator (Team Dynamics) | Conceptual and Spontaneous patters. Fresh and new ideas. Bend or break rules. |
Advancer (Team Dynamics) | Spontaneous and Normative patterns. Recognize ideas, communicate, Human component, and focus. |
Refiner (Team Dynamics) | Conceptual and Methodical patterns. Challenge and analyze concepts, ideas, or plans. Will detect flaws. Uses logic. |
Executor (Team Dynamics) | Methodical and Normative patters. Lay the groundwork. Deliver results. Meet objectives. Little interest in group discussion. |
Flexer (Team Dynamics) | A combination of three or more of CARE. Monitor the contribution. Can focus on everything. Are tolerant. |
P.E.P Cycle (Team Dynamics) | Panic Elation Panic |
The "Z" Process (Team Dynamics) | The steps to CARE in that order; *Creator *Advancer *Executor *Refiner |