Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Math vocab unit 3

Math vocab unit 3 flash cards H. Mifflin

QuestionAnswer
bar graph A graph that uses bars to show data
data A set of information.
equally likely Having the same probability of happening.
key The code that tells what each symbolrepresents on a graph.
line plot A diagram that organizes data using a number line.
mean The average of numbers in a set of data.
median The middle number in a set of ordered numerical data.Example: In the set 2, 3, 6, 7, 7, the median is 6.
mode The number that occurs most often in a set of data.Example: In the set 2, 3, 4, 4, 6, the mode is 4.
ordered pair A pair of numbers used to locate a point.
outcome A result in a probability experiment.Example: In tossing a coin, heads and tailsare the two possible outcomes.
pictograph A graph that uses pictures to show data.
probability The chance of an event occurring.
range The difference between the greatest numberand the least number in a set of data.Example: The range of 2, 3, 6, 8, 9 is 7 because 9  2  7.
scale A system of marks at equal intervals and in a given order.Used on graphs to help show numerical data.
survey A way to collect data in which you askpeople a question and record their answers.
Created by: ssims2
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards