Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Literary Terms 49

Literary Terams Sept 11 grade 9

TermDefinition
Moral The lesson that is learned through a fable
Suspense The feeling of uncertainty about the outcome of events in a literary work.
Fantasy A highly imaginative writing that contains elements not found I real life.
Conflict A struggle between two opposing forces
Fiction Prose writing that tells about imaginary characters and events.
Genre A category or type of literature.
Fable A fictional story that teaches a lesson.
Prose The ordinary form of written language
Plot The sequence of events in literary work.
Nonfiction Prose writing that presents and explains ideas or that tells about real people, places, ideas or events.
Dialect The form of language spoken by people in a particular region or group.
Local color Very similar to dialect except that it deals with dress, customs, regions, traditions.
Setting The time and place of action.
Narrator The speaker or character who tells a story.
Mood The feeling created in the reader by a literary work or passage.
Motivation The reason that explains or partially explains why a character thinks, feels, acts, or behaves in a certain way.
Characterization The act of creating and developing a character.
Flashback An interruption in the action of a story to show events that happened earlier.
Character A person or animal who takes part in the action of a literary work.
Foreshadowing The use of clues in a literary work that suggest events that have yet to occur.
Exposition The beginning of the plot introduces the setting, characters, and the basic situation.
Theme The central message or insight into life revealed through a literary work.
Irony The general term for literary techniques that portray differences between appearance and reality, or expectation and result.
Denotation The dictionary meaning of a word, independent of other associations that the word may have.
Point of View The vantage point from which a story is being told.
Connotation The set of ideas associated with it in addition to its explicit meaning.
Internal Conflict A character in conflict with himself or herself.
Symbol Anything that stands for or represents something else.
Tone The writer's attitude toward his or her audience and subject.
Diction The author's word choice.
Flat character A character who shows only one trait.
Protagonist The main character in a literary work.
Climax The highest point of interest or suspense in the plot.
External Conflict When a character struggles with an outside force.
Round character A character who shows many different traits, faults as well as virtues.
Static character A character who does not change during a story.
Stereotype A character who possess little or no individuality.
Antagonist A character or force in conflict with the main character.
Dynamic character A character who develops and grows during the course of the story.
Inciting incident Introduces the central conflict.
Epic A long narrative about the adventures of a hero.
Autobiography Nonfiction in which a writer tells his or her own story.
Simile A figure of speech using like or as to compare to unlike things.
Personification When a non human object is given human characteristics.
Hyperbole A deliberate exaggeration or overstatement.
Dialogue A conversation between two characters.
Novel A long work of fiction, one or more subplots and several themes.
Bias A judgement based on a personal point of view.
Figurative/imagery Descriptive language that creates mental pictures for the reader.
Created by: bugattiboy
Popular Library Media sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards