Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Unit 2 Vocab

13 Colonies Vocab

mercantilism An economic policy in which nations tried to gain wealth by controlling trade and establishing colonies.
pilgrim A person who travels for religious reasons.
charter A formal document issued by the king that outlined a colony’s geographic boundaries and specified how it would be governed.
theocracy  Government by divine guidance or by officials who are regarded as divinely guided. Government leaders are members of the clergy, and the state's legal system is based on religious law
persecute To treat (someone) cruelly or unfairly especially because of race or religious or political beliefs.
Mayflower Compact An agreement that Pilgrims wrote and signed describing how they would govern themselves in the Americas.
cash crop A crop, such as tobacco, sugar, and cotton, raised in large quantities and sold for profit.
tolerance Willingness to accept behavior and beliefs that are different from your own.
debtor A person who is unable to pay his or her bills.
plantation Large-scale estate meant for farming that specializes in cash crops.
Created by: MsWoosley



Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards