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Consumer Behavior 1 Word Search Puzzle

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Consumer Behavior  the totality of consumer's decisions with respect to the acquisition consumption and disposition of goods services activities and ideas by human decision-making units over time  
Offering  Acquiring, Using, Disposing  
Acquisition  Leasing, trading, buying, or borrowing  
Disposition  how consumers get rid of an offering they previously acquired  
Primary Data  the collection of surveys, focus groups, and experiments to support their marketing decisions  
Secondary Data  data collected by a seperate entity for one purpose and subsequently used by another entity for a different purpose  
Survey  a written instrument that asks consumers to respond to a predetermined set of research questions  
Focus Groups  brings together groups of 6 to 12 consumers to discuss an issue or an offering  
Storytelling  consumers tell researchers stories about their experiences with a product  
market test  reveals wheather an offering is likely to sell in a given market, and which marketing mix elements most effectively enhance sales  
Conjoint analysis  determines the relative importance and appeal of different levels of an offering's attributes.  
Ethnographic Research  researchers observe how consumers behave in realworld surroundings  
Data Mining  the conpany then searches for patterns in the database that offer clues to custerom needs, preferences, and behaviors  
Exposure  the process by which the consumer comes into physical contact with a stimulus  
Marketing Stimuli  messages and information about products or bands communicated by either the marketer or by nonmarketing sources  
Selective Exposure  Consumers actively seek certain stimuli and avoid others.  
Zipping  fastforwarding through recorded television shows  
Zapping  consumers avoid ads by swithcing to other channels during commercial breaks.  
Attention  the process by which we devote mental activity to a stimulus  
Selectivity  deciding which items we want to focus on at any one time.  
Preattentive Processing  most of our attentional sources are devoted to one thing, leaving very limited resources for attending to something else.  
Prominence  stimuli that stand out relative to the environment because of their intensity  
Concreteness  the extent to which we can imagine a stimulus.  
Habituation  when a stimulus because familiar and loses its attention-getting ability  
Absolute Threshhold  the minimum level of stimulus intensity needed for a stimulus to be perceived.  
Differential Threshold  the intensity differences needed between two stimuli before peopld can perceive that the stimuli are different  
Just Noticible Differences (JND)  The differential between the intensity between two stimuli  
Weber's Law  the stronger the initial stimulus, the greater the additional intensity needed for the second stimulus to be perceived as different.  
Subliminal Perception  the perception of stimuli presented below the threshold level of awareness  
Perceptual Organization  stimuli that are a complex combination of numerous stimple stimuli that consumers must organize into a unified whole  
Mere Exposure Effect  The rule stating that we tend to prefer familiar objects to unfamiliar ones.  
Wearout  Consumers become bored with the stimulus and brand attitudes can actually become negative.  
Classical Conditioning  Pavlov rule that an unconditioned stimulus will illicit an unconditional response. Ringing of bell causes saliva.  
Salience  something that stands out from the larger context in which is is placed because it is bright, big, complex, moving, or pominent in its environment.  
Prototypicality  Frequently rehearsed and recirculated brands in a product category  
Redundant Cues  Information items that seem to go together naturally  
Retrieval Cue  a stimulus that facillitates the activation of memory  
Personally Relevant Stimuli  Appeals to needs values and goals. Showing sources similar to the target audience. Using dramas or mini stories that enhance attention  
Pleasent Stimuli  Use attractive models, music, or humor  
Surprising Stimuli  Using novelty, unexpectedness, or a puzzle.  
Easy to process stimuli  Prominence, Concreteness rather than abstract, contrasting stimuli, and amount of competing information.  
Perceiving Through Vision  size and shape, color, color dimensions, saturation, effects of color on mood, color and liking  
Schema  the set of associations linked to a concept  
Consumer Behavior  reflects totality of consumers decisions with respect to acquisition, consumption, & disposition of goods, services, time, & ideas.  
Behavioral Science  more uncertainty; makes research more critical  
Research vs Intuition  tend to base decisions on intuition. People like to have intuitions confirmed  
Rationale for scientific study  anticipate the unarticulated needs & wants of consumers & provide them w/it  
Methods to study behavior  observation, focus groups, interview, panels, surveys, experiments  
Scientific Methods  allow you to uncover relationships between two or more variables  
Independent Variables  what impacts behavior (person variables-internal situation variables-external)  
Correlation  related  
Causation  direct (x leads to y always)  
First Hand Experience  can be controlled by marketer  
Second Hand Experience  can't be controlled (buzz marketing)  
Irrelevant Cues  rely on irrelevant things such as spokes model  
Halo Affect  generalized impression  
Limited Hypothesis Testing  we don't think of all possibilities  
Associative Networks  composed of nodes (concepts & words) & links  
Association Principle  determines how consumers can think about unrelated concepts together  
assimilation  shift toward reference point  
Implicit Memory  when you divide someone attention when learning it interferes w/encoding process  
Beliefs  knowledge & inferences that a consumer has about an object, its attributes, and benefits. Very cognitive. Measured on a non-evaluative continuum; carry extremity  
Inferences  role of prior knowledge of how things go together  
Attitudes  when beliefs carry valence and are evaluative. A lasting general evaluation of an object.  
Cognitive involvement  interested in thinking about the goal and processing information  
affective involvement  willing to expend emotional energy  
Moods  emotions felt with less intensity  
Mandler's Discrepancy Theory-  "unexpected events arouse me" - jake myers  
Recipient Factors  average intelligence is easiest to yield to advertising  
Balance Theory  triangular relationship between individual-person-stimulus  
contrast effects  shift away from reference point  

 
 
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